Still think Destruction is balanced VS. Archery 1-handed Mel

Post » Mon May 14, 2012 9:13 am

In real circunstance its normal that a UNARMED and BOW character would be sub-par to other build (versus a heavy-armor/two-hander wielder for example). It's not a question of being underpowered or overpowered, it's about how YOU want to play the game.

I personally dont give a [censored] if a certain player in china can one shot dragons.

Ok, so from what YOU said. Unarmed is obviously sub-par to someone with a 2 hander.

So how come a 2 hander which normally does less damage than a fireball in the fantasy world now does a ton more compared to the fireball.

Do you see where I am going with this?
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Ashley Campos
 
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Post » Mon May 14, 2012 6:48 am

Haven't read whole thread yet, but wanted to get in before the 200+ lock.

I started off thinking it was no big deal, some munchkin on youtube was able to break the game, who cares.

But as I read posts it became increasingly clear that normal players playing the game normally were having it broken by insane overpower. Several posters here have had their games ruined.

So, I am switching sides. Smithing and Enchanting ARE overpowered when combined, and it's too bad because "the Artificer" is a cool character concept and a great idea for a playstyle. This character type should be viable in the game (viable meaning neither horribly underpowered nor overpowered).

It doesn't affect me personally ... I don't have any characters who will combine these skills. But it's too bad.

As for "balance" between mages, archers, and melee? Don't really care. :)
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u gone see
 
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Post » Mon May 14, 2012 3:36 pm

Deleted post, done with thread
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e.Double
 
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Post » Mon May 14, 2012 4:04 am

No you're wrong. I'm not fine with it, that's the exact way I want the game to be. SKYRIM is not the bastion of difficult games, its the exact opposite its an immersion game that you should be able to go out and do what you want, HOWEVER if you want to power game and make a super character fine. TES has always had ways to power level your character.

Google Search: Oblivion Efficient Leveling, actually let me do that for you http://bit.ly/vcMWcl

I did an efficient level mage up to level 20 and it was the most boring thing I've ever done in my life.

Ok so now you contradicted urself, you say your not fine with it, but its exactly the way you want the game to be. How does that make sense? I am all for allowing people to do what they want, you have built around using ur fists which are nothing more than a small element in the game, has no perks and no weapons of any kind that deals with unarmed. The whole point of this topic is the fact that Destruction which throughout all fantasy type games magic has been the most damaging element, but in this game it is no where near it. It is a huge element in the game.

Lemme put it this way, this game is built to let people play the way they want, ok well the way I want to play it is as a mage that can actually contend with the damage a 2 hander puts out not one shotting things but not spending half my mana to deal 1/20th of a mobs health.
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michael flanigan
 
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Post » Mon May 14, 2012 2:45 am

So after watching these videos, I am convinced that this game is utterly broken when it comes to balance.

Melee is way stronger than magic could ever be. It's just the fact that Enchanting, Blacksmithing, and Alchemy are CATERED for Melee types it's not even funny.

http://www.youtube.com/watch?v=tOSw36zv7YI



http://www.youtube.com/watch?v=35TbGjt-weA
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Sheeva
 
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Post » Mon May 14, 2012 8:52 am

It's pretty obvious dragons are immesely http://www.youtube.com/watch?v=6HYOiRbuXTw
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sas
 
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Post » Mon May 14, 2012 12:44 pm

Enjoy the game breakingness.

Thanks, I have been enjoying it thoroughly for 35 hours now. I'm a pure mage at level 21 with no issues whatsoever. Yup, definitely a broken game. -_-
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Horse gal smithe
 
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Post » Mon May 14, 2012 2:37 am

Thanks, I have been enjoying it thoroughly for 35 hours now. I'm a pure mage at level 21 with no issues whatsoever. Yup, definitely a broken game. -_-

Ignorance is bliss...

Come back when your level 40+. It's a whole different experience.
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Darlene DIllow
 
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Post » Mon May 14, 2012 3:44 pm

Ignorance is bliss...

Come back when your level 40+. It's a whole different experience.

So because someone disagrees with your OPINION they are automatically ignorant? Perhaps some people just know how to manage their mages better, or perhaps that possibility is simply out of the question. :rolleyes:
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Star Dunkels Macmillan
 
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Post » Mon May 14, 2012 4:32 am

So because someone disagrees with your OPINION they are automatically ignorant? Perhaps some people just know how to manage their mages better, or perhaps that possibility is simply out of the question. :rolleyes:


He made his statement not because you disagree, but because you are level 21.........
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michael danso
 
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Post » Mon May 14, 2012 8:51 am

So because someone disagrees with your OPINION they are automatically ignorant? Perhaps some people just know how to manage their mages better, or perhaps that possibility is simply out of the question. :rolleyes:

No, you're ignorant because you chime in with your, "blah blah the game isnt broken cause im level 20 and own everything blah blah", instead of learning about the issue. Had you done so, you'd know that destruction is powerful up until around level 40 or so, then it's all downhill from there.
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Roberta Obrien
 
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Post » Mon May 14, 2012 6:29 am

So because someone disagrees with your OPINION they are automatically ignorant? Perhaps some people just know how to manage their mages better, or perhaps that possibility is simply out of the question. :rolleyes:

I am enjoying it too as a mage character but I do support the OP in terms of destruction magic. We should at least have the option of enchantments to boost magic power.
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Charles Weber
 
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Post » Mon May 14, 2012 2:28 am

So because someone disagrees with your OPINION they are automatically ignorant? Perhaps some people just know how to manage their mages better, or perhaps that possibility is simply out of the question. :rolleyes:
It's literal ignorance.

Since you have not been level 40+, you can not possibly understand what is wrong with the destruction skill. You know, you are ignorant to the details of how destruction works.
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Chloe Botham
 
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Post » Mon May 14, 2012 1:55 pm

He made his statement not because you disagree, but because you are level 21.........


This.

The issue isn't that magic is universally weak at all stages of the game, but rather that weapons scale up quite well and blacksmith/enchanting can be used to amplify the usefulness of weapons. Magic on the other hand scales horribly, so while the other weapon types can easily scale all the way to level 50 and beyond, magic hits a ceiling and starts to suffer after a certain point, when enemies continue getting more damage and HP but YOU do not...

Remember, ignorance does not equal stupidity. Stupidity is the inability to comprehend what lies in front of you, ignorance is inexperience, or the inability to know any better. He's saying you wouldn't know as a level 21.
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neen
 
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Post » Mon May 14, 2012 2:57 am

Ok so now you contradicted urself, you say your not fine with it, but its exactly the way you want the game to be. How does that make sense? I am all for allowing people to do what they want, you have built around using ur fists which are nothing more than a small element in the game, has no perks and no weapons of any kind that deals with unarmed. The whole point of this topic is the fact that Destruction which throughout all fantasy type games magic has been the most damaging element, but in this game it is no where near it. It is a huge element in the game.

Lemme put it this way, this game is built to let people play the way they want, ok well the way I want to play it is as a mage that can actually contend with the damage a 2 hander puts out not one shotting things but not spending half my mana to deal 1/20th of a mobs health.
I think we are dealing with two meanings of the word "fine" you use it or understand the word fine to mean something is good, I think it means acceptable. And I don't find the imbalance to be merely acceptable unbalanced classes are exactly the way I want the game to be, sorry for the confusion other than that I'm done with the discussion as we are going in circles.
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Roisan Sweeney
 
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Post » Mon May 14, 2012 5:42 am

Keep in mind. If you raise the crafting skills to 100. Unless your making potions to be better enchanting and making enchants to make better alchemy, etc etc. you won't be overpowered.

Smithing has grades does it not? Exquite, flawless etc. there is a limit. So I believe smithing itself is not broken. I could be wrong.

Also stack other magic schools with destruction and you should be beastly. Mage is also a distant fighter. Warriors should be able to dish more damage at burst close up
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yessenia hermosillo
 
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Post » Mon May 14, 2012 7:25 am

Sooooo.... at the risk of stating the obvious....
If you think magic is underpowered, just turn the skill down. Or if you think melee is overpowered, turn the skill up.

Am I missing something here?
:poke:
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Chad Holloway
 
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Post » Mon May 14, 2012 6:44 am

Keep in mind. If you raise the crafting skills to 100. Unless your making potions to be better enchanting and making enchants to make better alchemy, etc etc. you won't be overpowered.

Smithing has grades does it not? Exquite, flawless etc. there is a limit. So I believe smithing itself is not broken. I could be wrong.

Also stack other magic schools with destruction and you should be beastly. Mage is also a distant fighter. Warriors should be able to dish more damage at burst close up
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He got the
 
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Post » Mon May 14, 2012 10:32 am

Sooooo.... at the risk of stating the obvious....
If you think magic is underpowered, just turn the skill down. Or if you think melee is overpowered, turn the skill up.

Am I missing something here?
:poke:

What like with a mod? I think until a patch or mod comes out to resolve this, the issue will go on.... and on...... and on....... and on......

I still don’t get why people are coming in this topic to complain about complainers who are essentially complaining that mages don’t have enough options to increase their magic power for endgame enemies. (not the person I quoted, other people). Having options to do what you want is what this game is all about.
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Allison Sizemore
 
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Post » Mon May 14, 2012 5:16 am

Sooooo.... at the risk of stating the obvious....
If you think magic is underpowered, just turn the skill down. Or if you think melee is overpowered, turn the skill up.

Am I missing something here?
:poke:
In a sense yes, OP (and what seems like every destruction mage in Skyrim) believe that the only way to play sand-box games are to do power builds on the highest difficulty. See Oblivion Efficient Leveling at http://bit.ly/vcMWcl for other examples of power leveling throughout TES.

EDIT: Their problem is that a power build with Smithing+Enchanting is more powerful than a Destruction Mage, to which I going to start responding with "buff my unarmed Khajitt".
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Wayne Cole
 
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Post » Mon May 14, 2012 4:31 am

This thread is hilarious.
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Hope Greenhaw
 
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Post » Mon May 14, 2012 5:39 pm

I'm not buying that Destruction Magic doesn't work on enemies after level 40. I think that there some folks out there that are trying to convince me of something that isn't true or is only true on the highest difficulty setting.
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Khamaji Taylor
 
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Post » Mon May 14, 2012 4:42 am

I'm not buying that Destruction Magic doesn't work on enemies after level 40. I think that there some folks out there that are trying to convince me of something that isn't true or is only true on the highest difficulty setting.

Everything has to be spelled out around here. Go try it yourself, on adept difficulty. You can get the master destruction spells at level 40 or so (little over half the level cap). From that point on, your destruction spells will never get any stronger, while your enemies will.
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Myles
 
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Post » Mon May 14, 2012 10:49 am

So after watching these videos, I am convinced that this game is utterly broken when it comes to balance.

Melee is way stronger than magic could ever be. It's just the fact that Enchanting, Blacksmithing, and Alchemy are CATERED for Melee types it's not even funny.

http://www.youtube.com/watch?v=tOSw36zv7YI

Sneak is also horribly broken.

http://www.youtube.com/watch?v=FKP26gbQ7II

Enjoy the game breakingness.

I am a totally BADASS archer! I almost feel overpowered. I haven't tried magic yet, but a lot of the NPC mages kick my [censored]!
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Justin
 
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Post » Mon May 14, 2012 1:56 pm

Seems strange to me, that people would do fast leveling things like sneaking next to a sleeping person for however long, or doing nonstop dagger creation and enhancement for however long it takes to get the game to 100 skills, and them complain about it being unbalanced. Anyone else see a problem in logic here? If you enjoy playing them game that way, then good on you. But if you think that's silly, perhaps you should only craft and enhance things when it makes sense, and sneak when you actually are trying to kill something.

Playing this way my thief character is like level 21 with close to 30 one handedness, 70 sneak, and around 20 in crafting and blacksmithing. Personally I'm having a ball, and have no desire to craft enchanted daggers for a few hours.
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SEXY QUEEN
 
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