Unofficial Minecraft Thread #78

Post » Mon May 14, 2012 10:05 pm

They don't turn into golems, they construct them once the population exceeds 15. Would have solved our need for iron.
I was told that you turn them into Golems.....Had I known all this, I would have enslaved them. TO ENSLAVE THEM IS TO SAVE THEM.
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Alan Cutler
 
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Post » Tue May 15, 2012 12:59 am

Another update?

Dammit.

Now we have to wait for Tekkit LONGER.
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Pixie
 
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Post » Mon May 14, 2012 8:29 pm

I sometimes question whether or not we should update. I know, I know. "Don't build anything on Minecraft expecting it to last forever!" But I would like to see it stand for at least three months.

Course... will probably be three months before said update releases and mods are updated... carry on.
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Sarah Edmunds
 
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Post » Mon May 14, 2012 9:59 pm

How about this: Next time there's an update nobody even mentions changing maps unless it's actually possible to do so at that very moment. That way nobody gets scared off prematurely.
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joeK
 
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Post » Tue May 15, 2012 9:44 am

How about this: Next time there's an update nobody even mentions changing maps unless it's actually possible to do so at that very moment. That way nobody gets scared off prematurely.
I think next time I'll just go 'PREPARE FOR A MAP CHANGE' and just let come whatever may.
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Tai Scott
 
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Post » Tue May 15, 2012 9:41 am

I was told that you turn them into Golems.....Had I known all this, I would have enslaved them. TO ENSLAVE THEM IS TO SAVE THEM.
To give them purpose and virtue, here here!

How about this: Next time there's an update nobody even mentions changing maps unless it's actually possible to do so at that very moment. That way nobody gets scared off prematurely.
How about people just play the game :rolleyes:


Can we remove Herocraft, if spamming the chat box is disallowed then this mod should be too :dry:
Every time I want to destroy blocks and create a tunnel I get spammed with junk telling me I gained 1 XP, not a good amount that actual does something, but no it's just 1 XP continuously spamming my screen.
Also due to the stupid classes it forces us into I no longer have a need for my farm as my hunger bar doesn't deplete, and I CAN NO LONGER COLLECT WOLVES!!!
How can I play as any sort of Legionnaire if I can't even gain an army of Lupas!
Also something is bugged because animals won't sit still, when I leave the grid they TP to me, and even the wolves I had before HC came back stayed put but now they do the same as the daft cats

I vote that HeroCraft goes Bye-Bye until it no longer conflicts with my smile :verymad:

- Also whats with the surge in lag spikes all the time....

- Also I'm not gaining XP because of this mod, I want my shiny green orbs back Never mind it's because of my lag....
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Amanda Furtado
 
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Post » Tue May 15, 2012 12:11 am

I believe using Spout reduces quite a few of the messages, though the Exp gain remains.

Edit: Also, it'd be best to make a complaint on the BGSF Craft forums instead. To avoid moderator wrath and all.
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NeverStopThe
 
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Post » Mon May 14, 2012 11:38 pm

You realize (well now you do) that you can silence the herocraft spam?

/hero verbose
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LuCY sCoTT
 
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Post » Tue May 15, 2012 6:08 am

How about this: Next time there's an update nobody even mentions changing maps unless it's actually possible to do so at that very moment. That way nobody gets scared off prematurely.

This.
Lets do this from now on.

The only time I believe in "ignorance is bliss."
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Rebecca Dosch
 
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Post » Tue May 15, 2012 6:43 am

I can't tame wolves either. :(

I wish I'd read papa's post five minutes ago, could have saved a lot of bones.
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Sudah mati ini Keparat
 
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Post » Tue May 15, 2012 2:01 am

https://www.youtube.com/watch?v=7aTmIP13goU
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Nims
 
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Post » Tue May 15, 2012 6:40 am

Wolf taming fixed for default Heroes class.

Issue with hunger is that Heatlh and Hunger are restored when you level up. It goes down slower for sure, but combine that with being reset on each minecraft level, and it looks like it never does anything.
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Tamara Dost
 
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Post » Tue May 15, 2012 8:28 am

https://www.youtube.com/watch?v=7aTmIP13goU

https://www.youtube.com/watch?v=rMQQYdSfzYg&feature=relmfu
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Josee Leach
 
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Post » Tue May 15, 2012 4:01 am

I have finished the shop pricing guide for the Spoutcraft global shop. Tank will look it over and discuss any changes. When all is agreed upon, we will upload it to the server for use with the shop.
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brian adkins
 
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Post » Tue May 15, 2012 11:35 am

You realize (well now you do) that you can silence the herocraft spam?

/hero verbose
Yes, yes I realised this about 30 minutes after I posted when some happy miner informed me.

I can't tame wolves either.
I wish I'd read papa's post five minutes ago, could have saved a lot of bones.
I wasted about 30 on a field of them Martyr showed me, I just kept clicking like maybe it'll do it eventually....then I noticed the spam saying I couldn't <_<
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Harry Hearing
 
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Post » Tue May 15, 2012 1:36 am

https://www.youtube.com/watch?v=rMQQYdSfzYg&feature=relmfu

Reminds me of http://trollscience.com/troll/view/152.
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SiLa
 
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Post » Tue May 15, 2012 10:58 am

So can I have more Lupas for my army now?
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Tracey Duncan
 
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Post » Tue May 15, 2012 2:18 am

Either cats are broken or I was attacked by a para-creeper or lightning blew up like TNT beside me....

I'm now down to Siamese kitties before I could start breeding :'(
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Matt Bee
 
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Post » Tue May 15, 2012 9:47 am

Either cats are broken or I was attacked by a para-creeper or lightning blew up like TNT beside me....

I'm now down to Siamese kitties before I could start breeding :'(

In the Enderwood map, I had lightning strike me when I was underground.
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Umpyre Records
 
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Post » Tue May 15, 2012 5:44 am

Didn't we have that happen as early as the City / Nether Cathedral map?


Also, http://www.mojang.com/2012/03/minecraft-1-2-5-prerelease/.
  • Added shift clicking support in furnaces
  • Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
  • Made the Direct Connect dialog remember the last IP for the current session
  • Fixed issues detected certain links in chat
  • Fixed wild ocelots behaving like tamed cats
  • Fixed various chat crashes
  • Made cats less eager to sit on things
  • Made cats less patient
  • Fixed world generation failing under certain circumstances
  • Fixed issues turning off sound under certain circumstances
  • Removed all ghost entities under the command of Lord Herobrine
  • Fixed crash when pasting certain characters in chat
  • Fixed slash ‘/’ key not behaving correctly in certain environments
  • Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
  • Fixed not being able to click coloured links
  • Fixed potential issue with village door detection (which could cause too many villagers)
  • Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
  • Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
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JUan Martinez
 
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Post » Tue May 15, 2012 12:18 am

Didn't we have that happen as early as the City / Nether Cathedral map?


Also, http://www.mojang.com/2012/03/minecraft-1-2-5-prerelease/.
  • Added shift clicking support in furnaces
  • Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
  • Made the Direct Connect dialog remember the last IP for the current session
  • Fixed issues detected certain links in chat
  • Fixed wild ocelots behaving like tamed cats
  • Fixed various chat crashes
  • Made cats less eager to sit on things
  • Made cats less patient
  • Fixed world generation failing under certain circumstances
  • Fixed issues turning off sound under certain circumstances
  • Removed all ghost entities under the command of Lord Herobrine
  • Fixed crash when pasting certain characters in chat
  • Fixed slash ‘/’ key not behaving correctly in certain environments
  • Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
  • Fixed not being able to click coloured links
  • Fixed potential issue with village door detection (which could cause too many villagers)
  • Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
  • Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
wat?
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DAVId Bryant
 
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Post » Tue May 15, 2012 9:12 am

I was going to point that out, but decided not to.




In other news, C418 has been working on battle and more environmental music.
https://twitter.com/#!/C418/status/185878143830212608
WANT.
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Elina
 
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Post » Mon May 14, 2012 11:31 pm

So I've added a bunch of new skills to heroes and I'll be creating some custom classes over the next few days for you guys to play with. Me and Tank also just figured out that we can grant classes permissions nodes from ANY mod. So classes will be getting class-specific permissions for mcmmo skills. The Citizen class will still have everything though, but no heroes skills.
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loste juliana
 
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Post » Mon May 14, 2012 9:09 pm

http://www.minecraftforum.net/topic/940974-123sonic-ethers-unbelievable-shaders-glsl-shaders-dynamic-shadows-more/ and the other water shader mod, but neither of them are working correctly. They just keep going to a black screen as soon as MC loads.
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trisha punch
 
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Post » Tue May 15, 2012 9:43 am

http://www.minecraftforum.net/topic/940974-123sonic-ethers-unbelievable-shaders-glsl-shaders-dynamic-shadows-more/ and the other water shader mod, but neither of them are working correctly. They just keep going to a black screen as soon as MC loads.

Probly cuz Spout has built in shaders. Unless you aren't installing them in your Spout. Then IDK.
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Killah Bee
 
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