Video showing Perk Reset in Dragonborn

Post » Sun Feb 03, 2013 10:47 am

And this one is much more rp friendly

Yep, I really appreciate how they worked this in, for RP's sake. And if you feel guilty about any tweaks, then the Knowledge that HM is handing you feels so much more Forbidden.
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CArlos BArrera
 
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Post » Sun Feb 03, 2013 12:24 pm

And this one is much more rp friendly than just using console commands.

There is no such thing as console command

Everything is the will of Akatosh. If Akatosh said "that should've been like this", then it should've been like that. I personally have never used console command, Akatosh simply was feeling good and gave me perks for free :P

And that, as they say, is RP justification for console commands :lol:
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Life long Observer
 
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Post » Sun Feb 03, 2013 12:31 pm

I have learned from this thread that it is now ok for me to mastvrbate in front of all of you.

Chat Roulette would agree with you.
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Joe Bonney
 
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Post » Sun Feb 03, 2013 8:36 pm

I think his problem is also that it's now canon. Before, it was one of those things you did in private, but never really talked about. Like mastvrbation. Now, it's made a part of lore and "socially acceptable". Like mastvrbation. As such, it might start a trend that could possibly have bad consequences down the road. Like that kid who died from mastvrbation. Personally, I don't care, as I'll probably do this fairly often. Like sleeping.

P.S.-What did you think I'd say? You all have sick minds and disgust me.

Love,
Necrovamp

Absolutely beautiful.
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aisha jamil
 
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Post » Sun Feb 03, 2013 11:24 am

I was against perk reset, but its nothing too serious. It's still a single player game, you either use it or don't, no big deal. I still think there should be more consequences but its got its plus side.

The game has been out for over a year and I'd bet a lot of people are sick of restarting from scratch to play a different playstyle. Now you can just bank some dragon souls and change on the fly. If it were in the original game it would be a lot different, but it has been out for a while. Makes some sense.
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Stefanny Cardona
 
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Post » Sun Feb 03, 2013 2:02 pm

It is not the fact that you disagree. It is just how you presented your argument. I actually agree with you somewhat. I see both sides of the coin. On one hand it starts to set a trend for easier gameplay and serves to make the game a tad more casual, and in a certain way makes the choosing of perks less important. On the other hand, it is very convenient, fixes certain glitches, doesn't really make drastic changes consideringyou're still hindered by health, magicka, and stamina, not to mention your skill number, and it is done in a very rp friendly and completely avoidable way.

The fixing of my shield charge perk alone makes it worth it. I was agreeing with you up until the point that you started getting mad at what other people do in their game and calling them lazy. If you only said that it sets a trend for future games to come, I'd agree, but you seem to be mad that people don't play the way you play or think the way you think. That my friend is absurd.

Either way, I'm sorry that a few of the members couldn't help but insult you, and I'm sorry you got ganged. Welcome to the forums. [censored] happens.

As fas as being welcomed to the forums, I am no stranger to this particular one. I have absolutely no problem with defended my stance on an issue, regardless of how many are oppose my argument. I respect their opinion if that respect is shared mutually.

Yes, it was out of line for me to resort to namecalling to demonstrate my frustration. I hope you all enjoy Dragonborn and the new perk reset ability.
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ImmaTakeYour
 
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Post » Mon Feb 04, 2013 12:38 am

Of all the stupid things to argue about...

Yes it's "dumbing down" the game
Yes you can only reset one skill tree and not your M/H/S attributes(thank god)
Yes you need Dragon Souls, so people will barely use it on a new character because getting the Shouts is numero uno priority, and Dragons are a pain to find.
Yes those who are level 81 can make themselves crafters then revert back to their original build.
No this willl not make someone as good a mage as me(you need to move heaven and earth for that), since one does not simply become that awesome overnight, and their restricted by their M/H/S bars anyway lol

This leads to the most important point, A pure warrior will NEVER be able to become as good as a pure mage and vice versa with perk reset because one cannot reset
M/H/S. It would be a waste of souls to change yourself to a mage when you can barely cast one spell, or to a warrior where you can only do one power attack before you run out of stamina, or get OHKO because of low health.

The End.

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Chris Ellis
 
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Post » Sun Feb 03, 2013 9:35 pm

Of all the stupid things to argue about...

Yes it's "dumbing down" the game
Yes you can only reset one skill tree and not your M/H/S attributes(thank god)
Yes you need Dragon Souls, so people will barely use it on a new character because getting the Shouts is numero uno priority, and Dragons are a pain to find.
Yes those who are level 81 can make themselves crafters then revert back to their original build.
No this willl not make someone as good a mage as me(you need to move heaven and earth for that), since one does not simply become that awesome overnight, and their restricted by their M/H/S bars anyway lol

This leads to the most important point, A pure warrior will NEVER be able to become as good as a pure mage and vice versa with perk reset because one cannot reset
M/H/S. It would be a waste of souls to change yourself to a mage when you can barely cast one spell, or to a warrior where you can only do one power attack before you run out of stamina, or get OHKO because of low health.

The End.

Lol, beat ya to it, but yes, you're right.
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Alina loves Alexandra
 
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Post » Sun Feb 03, 2013 1:13 pm

At least a perk reset is justified since they added new per........nevermind.
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Laura Elizabeth
 
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Post » Sun Feb 03, 2013 10:05 am

At least a perk reset is justified since they added new per........nevermind.

Again, it actually fixes a ton of bugs...and let me rebuff my other perks with Necromage, but that's beside the point.
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Bethany Watkin
 
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Post » Mon Feb 04, 2013 1:23 am

At least a perk reset is justified since they added new per........nevermind.

I don't see why new perks would justify it. Its just a way to help people out. Whether that is changing a few perks here and there, or to fix a glitched perk. It's not like I can go from the best mage ever to the best warrior ever.
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kiss my weasel
 
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Post » Sun Feb 03, 2013 12:41 pm

I don't see why new perks would justify it. Its just a way to help people out. Whether that is changing a few perks here and there, or to fix a glitched perk. It's not like I can go from the best mage ever to the best warrior ever.

If you are at level 81 and they added new perks you wouldn't be able to use them, which would therefore justify a perk reset.
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Sammi Jones
 
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Post » Mon Feb 04, 2013 1:07 am

I have learned from this thread that it is now ok for me to mastvrbate in front of all of you.

I second this
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Caroline flitcroft
 
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Post » Sun Feb 03, 2013 9:59 am

If you are at level 81 and they added new perks you wouldn't be able to use them, which would therefore justify a perk reset.

Most people are not a level 81. The usefulness of the feature for those who messed up and want to make some light changes, and the problems that it fixes, and the way it is implemented, plus the fact that you cannot make huge changes and it is easily avoidable more than justifies it.
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Charlie Sarson
 
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Post » Sun Feb 03, 2013 4:47 pm

Just remember everybody. When you're feeling down and kinda pissed, just ask yourselves one question: "What would Necrovamp do?"

This should solve most of your life problems. That, and self-control, as indecent exposure carries a hefty fine. Just ask Falanu.
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joannARRGH
 
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Post » Sun Feb 03, 2013 1:51 pm

Again, it actually fixes a ton of bugs...and let me rebuff my other perks with Necromage, but that's beside the point.

The thing is, they shouldn't use a perk reset just to fix some bugs. They should just fix the problem in the first place (shield charge for example).

I swear if another people mentions the word butthurt again in this thread, I'm going to fus ro dah them off the Throat of The World. Butthurt doesn't mean what you think it means folks. :cool:
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Alina loves Alexandra
 
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Post » Sun Feb 03, 2013 9:54 am

The thing is, they shouldn't use a perk reset just to fix some bugs. They should just fix the problem in the first place (shield charge for example).

I swear if another people mentions the word butthurt again in this thread, I'm going to fus ro dah them off the Throat of The World. Butthurt doesn't mean what you think it means folks. :cool:

....I'm intrigued.

What does butthurt mean to you, DeanG?
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Ron
 
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Post » Sun Feb 03, 2013 5:02 pm


I swear if another people mentions the word butthurt again in this thread, I'm going to fus ro dah them off the Throat of The World. Butthurt doesn't mean what you think it means folks. :cool:

I say the same thing when people use the word Lore.
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Reanan-Marie Olsen
 
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Post » Sun Feb 03, 2013 9:52 pm

....I'm intrigued.

What does butthurt mean to you, DeanG?

I hate to quote Urban Dictionary, but seeing as this isn't exactly Webster Dictionary material..

An inappropriately strong negative emotional response from a perceived personal insult. Characterized by strong feelings of shame. Frequently associated with a cessation of communication and overt hostility towards the "aggressor."

These days its like if someone dare voice that they don't like something, then they must be inherently butthurt. I for one am loving this DLC, it's the best for Skyrim by far and a feature that I am opposed to isn't going to change that. :devil:
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Peter P Canning
 
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Post » Mon Feb 04, 2013 12:11 am

Like I've stated countless times, how is this any different from PC players who can reassign perks at will as well as attributes through the console? It's no different. It's allowing 360 and PS3 players (When they get the DLC) the same ability that PC players have had since the game came out on 11/11/11.

Otherwise, if it's all about "the game losing RPG aspects and wah wah wah" then why do we not advocate the removal of the console for PC players? It's the same thing, is it not? No consequences because if a player doesn't like what he has he presses the button to open up the console. See? RPG aspects removed.

No difference whatsoever.

A medal... Give this man one!

If it bugs you, don't use it. It really is THAT simple. But don't assume your outlook on choice/consequence in role-playing games is shared by everyone. What about those that have invested +200 hours into a character, with no way (on consoles) to fix there borked perk tree's, due to lack of knowledge/understanding on the game at the time?

I've messed around re-speccing my perks many times on PC, just to experiment with different skills & equipment. My 'gripe' of it has always been the method (Command console)... Inexplicable god powers. At least now I can actually do this the proper way, built into the game. It will be nice to craft my gear and then use those 20-odd perk points into actual skills that can be of some use... Actually playing the legendary "Spellwarrior" I always wanted to.
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sam smith
 
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Post » Sun Feb 03, 2013 3:57 pm

I hate to quote Urban Dictionary, but seeing as this isn't exactly Webster Dictionary material..



These days its like if someone dare voice that they don't like something, then they must be inherently butthurt. I for one am loving this DLC, it's the best for Skyrim by far and a feature that I am opposed to isn't going to change that. :devil:

pfft.

I now need a cold shower. Anticlimactic is anticlimactic.
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Matthew Barrows
 
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Post » Sun Feb 03, 2013 9:57 pm

So many perks have little to no effect on anything this is a godsend. Now I can undo whatever decisions I was led into by a total lack of information, like taking 3 ranks of Bladesman so I could have a 20% chance to do 10 more damage, since, you know, they hide the critical damage from us, or wasting perks unlocking Smithing before I knew I could upgrade Elven to the armor cap by exploiting programming glitches.
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Matt Bee
 
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Post » Sun Feb 03, 2013 11:23 am

I'm leaning more to unfortunate thieves that chose Master Lockpicking instead of Locksmith :confused:

Although actually, I'm leaning more to unfortunate thieves that chose Lockpicking at all.

Dragonborn can undo all those mistakes.

And Shadow Warrior. God, I HATE that perk. Took it once, immediately removed it.
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El Goose
 
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Post » Sun Feb 03, 2013 9:58 pm

Thank you Bethesda! I have a couple characters I put a lot of time into and stopped playing because I picked some perk trees that I thought would be fun to play together. Well I was wrong and started noticing I never used some trees and they were a waste of perks. Now I can change a couple things and not have to spend another 80 hours per character rebuilding them. And everyone else that has a problem with respec... its optional.
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sexy zara
 
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Post » Sun Feb 03, 2013 2:03 pm

I'm leaning more to unfortunate thieves that chose Master Lockpicking instead of Locksmith :confused:

Although actually, I'm leaning more to unfortunate thieves that chose Lockpicking at all.

Dragonborn can undo all those mistakes.

And Shadow Warrior. God, I HATE that perk. Took it once, immediately removed it.
More like speech perks. What was I thinking?
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SamanthaLove
 
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