Like I've stated countless times, how is this any different from PC players who can reassign perks at will as well as attributes through the console? It's no different. It's allowing 360 and PS3 players (When they get the DLC) the same ability that PC players have had since the game came out on 11/11/11.
Otherwise, if it's all about "the game losing RPG aspects and wah wah wah" then why do we not advocate the removal of the console for PC players? It's the same thing, is it not? No consequences because if a player doesn't like what he has he presses the button to open up the console. See? RPG aspects removed.
No difference whatsoever.
A medal... Give this man one!
If it bugs you, don't use it. It really is
THAT simple. But don't assume your outlook on choice/consequence in role-playing games is shared by everyone. What about those that have invested +200 hours into a character, with no way (on consoles) to fix there borked perk tree's, due to lack of knowledge/understanding on the game at the time?
I've messed around re-speccing my perks many times on PC, just to experiment with different skills & equipment. My 'gripe' of it has always been the method (Command console)... Inexplicable god powers. At least now I can actually do this the proper way, built into the game. It will be nice to craft my gear and then use those 20-odd perk points into actual skills that can be of some use... Actually playing the legendary "Spellwarrior" I always wanted to.