Werebears and Spears... maybe next DLC? #2

Post » Tue Nov 20, 2012 6:34 pm

Spears will be a great addition to the game,
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Tue Nov 20, 2012 3:43 pm

http://www.youtube.com/watch?v=5L3DMJB8yGM&feature=g-vrec

Dovah Bear!
User avatar
Everardo Montano
 
Posts: 3373
Joined: Mon Dec 03, 2007 4:23 am

Post » Tue Nov 20, 2012 7:26 pm

I just found something VERY interesting in the Creation Kit. Today I was working on a werewolf mod, and I took a look at the nif properties for the common bear. It turns out, that Bethesda seems to have added several new properties to bears. Bears now have armor slots, all the same armor slots that common NPCs share. Necklaces, rings, and the like. I haven't messed with too many creature nifs, so I thought perhaps that it was just a common deal...

But after closer inspection, I could only find one occurrence of a creature having similar slots, and that is werewolves.

I find it odd that Bethesda would simply leave in such an edit from gamejam if it was not a full intended future feature...

Its looking like Werebears may be a strong possibility.

Now I don't mess with actor nifs often, so I am not entirely reliable as a source, but I have yet to find a single creature with Armor and Ring slots. Tigers, wolves, deer, all the common critters like bears. So I find it VERY convenient that bears all of a sudden have armor slots when no other common creature does.

Edit: spelling 'tis awful
User avatar
JESSE
 
Posts: 3404
Joined: Mon Jul 16, 2007 4:55 am

Post » Tue Nov 20, 2012 8:39 pm

I just found something VERY interesting in the Creation Kit. Today I was working on a werwolf mod, and I took a look at the nif properties for the common bear. It turns out, that Bethesda seems to have added several new properties to bears. Bears now have armor slots, all the same armor slots that common NPCs share. Necklaces, rings, and the like. I haven't messed with too many creature nifs, so I thought perhaps that it was just a common deal...

But after closer inspection, I could only find one occurrence of a creature having similar slots, and that is werewolves.

I find it odd that Bethesda would simply leave in such an edit from gamejam if it was not a full intended future feature...

Its looking like Werebears may be a strong possibility.

Now I don't mess with actor nifs often, but this is very intriguing.
Really? How interesting.
User avatar
Julie Serebrekoff
 
Posts: 3359
Joined: Sun Dec 24, 2006 4:41 am

Post » Tue Nov 20, 2012 7:27 pm

I respect your opinion, but I don't understand why people think turning into a man/wolf is ok, but turning into a man/bear is stupid. In norse mythology(the nords were infuenced by norseman) there are many tales of men turning into bears like "Hrolfs saga Kraka", also viking berserkers would wear bear skins into battle believing that they would turn into bears. In fact most historians believe the word "berserker" literally means bear skin.

Probably because I heard of a man bear pig, before I heard of a werebear or men turning into bears, so I already had a silly image in my head when I heard about this from Norse mythology. Always thought it was dumb ever since then.
User avatar
Sunnii Bebiieh
 
Posts: 3454
Joined: Wed Apr 11, 2007 7:57 pm

Post » Tue Nov 20, 2012 12:56 pm

I just found something VERY interesting in the Creation Kit. Today I was working on a werewolf mod, and I took a look at the nif properties for the common bear. It turns out, that Bethesda seems to have added several new properties to bears. Bears now have armor slots, all the same armor slots that common NPCs share. Necklaces, rings, and the like. I haven't messed with too many creature nifs, so I thought perhaps that it was just a common deal...

But after closer inspection, I could only find one occurrence of a creature having similar slots, and that is werewolves.

I find it odd that Bethesda would simply leave in such an edit from gamejam if it was not a full intended future feature...

Its looking like Werebears may be a strong possibility.

Now I don't mess with actor nifs often, so I am not entirely reliable as a source, but I have yet to find a single creature with Armor and Ring slots. Tigers, wolves, deer, all the common critters like bears. So I find it VERY convenient that bears all of a sudden have armor slots when no other common creature does.

Edit: spelling 'tis awful
Man, I'm really hyped now!
User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Tue Nov 20, 2012 3:23 pm


Man, I'm really hyped now!
it's got me really wonderin now
User avatar
Horse gal smithe
 
Posts: 3302
Joined: Wed Jul 05, 2006 9:23 pm

Post » Wed Nov 21, 2012 1:00 am

Man, I'm really hyped now!

Another thing I just noticed today is that the TriShape data seems to be named "NewBear"

How new is it exactly :blink:

Like I said, it could be a fluke, but it'd be a very odd one considering armor slots eat a small chunk of performance. Why give bears random armor slots they don't use? Perhaps I am wrong and they are used, just for something else, but I have yet to find another creature with the same slots beside a werewolf form. Its very perplexing to say the least.
User avatar
Lovingly
 
Posts: 3414
Joined: Fri Sep 15, 2006 6:36 am

Post » Wed Nov 21, 2012 1:47 am

i hope not i dislike both of those things
User avatar
Mariana
 
Posts: 3426
Joined: Mon Jun 12, 2006 9:39 pm

Post » Wed Nov 21, 2012 1:18 am

i hope not i dislike both of those things
But it adds more variety, what id so bad about that?
User avatar
Penny Courture
 
Posts: 3438
Joined: Sat Dec 23, 2006 11:59 pm

Post » Tue Nov 20, 2012 2:47 pm

But it adds more variety, what id so bad about that?
Variety is the spice of life.
User avatar
Madeleine Rose Walsh
 
Posts: 3425
Joined: Wed Oct 04, 2006 2:07 am

Post » Tue Nov 20, 2012 1:42 pm

I agree. These ideas are for the most part being proposed as relatively non-intrusive features.

Don't like werebears, don't become one.

Don't like spears, don't use them.

As long as they aren't overpowered or weak and gimicky I think they're solid additions.
User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Wed Nov 21, 2012 2:06 am

I agree. These ideas are for the most part being proposed as relatively non-intrusive features.

Don't like werebears, don't become one.

Don't like spears, don't use them.

As long as they aren't overpowered or weak and gimicky I think they're solid additions.
This, werebears are only going to be a small part of the DLC/Expansion if included and there's most likely going to be five DLC packs total like Fallout 3. So it's not like there won't be a lot of other features added.
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Tue Nov 20, 2012 4:21 pm

Probably because I heard of a man bear pig, before I heard of a werebear or men turning into bears, so I already had a silly image in my head when I heard about this from Norse mythology. Always thought it was dumb ever since then.
I don't understatnd what you mean, but from what I get, by saying a Werebear would look like man bear pig would be like saying a werewolf would look like http://images.wikia.com/looneytunes/images/b/b9/Wile_E_Coyote_300.gif. Why would Bethesda base a Werebear off a stuipd man bear pig form south park?? That just ludicrous to even think!
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Wed Nov 21, 2012 2:09 am

I found this pic of a http://yaiolani.tripod.com/werebear.gif interesting. Its the most "man" like on I've found.
User avatar
hannah sillery
 
Posts: 3354
Joined: Sun Nov 26, 2006 3:13 pm

Post » Wed Nov 21, 2012 12:56 am

I found this pic of a http://yaiolani.tripod.com/werebear.gif interesting. Its the most "man" like on I've found.
I hope they don't look like that, it looks more like a mouseman.
User avatar
Georgia Fullalove
 
Posts: 3390
Joined: Mon Nov 06, 2006 11:48 pm

Post » Wed Nov 21, 2012 2:39 am

I hope they don't look like that, it looks more like a mouseman.
:rofl:
User avatar
Melis Hristina
 
Posts: 3509
Joined: Sat Jun 17, 2006 10:36 pm

Post » Tue Nov 20, 2012 2:09 pm

:rofl:
Seriously, I hope bethesda makes werebears look like the Tamriel rebuilt picture.
User avatar
Andrew Tarango
 
Posts: 3454
Joined: Wed Oct 17, 2007 10:07 am

Post » Tue Nov 20, 2012 2:13 pm

If they add spears, absolutely do not have the main attack as a slash/hack, it's a spear, it's for jabbing.

I think the werewolf spectral power needs weakening, it think it would be better to have a call for a power. You activate the power and call for werewolves of the wild to come and hunt with you (the same with the lesser shouts, ice wolf and wolf), they'd take around 20-30 seconds to get to you and you can only summon one at once, with a maximum of two available.

Love the whole sneaking werewolf thing, would be brilliant to play like that. But do remember they can't make DLC content interact with each other.
User avatar
Quick Draw III
 
Posts: 3372
Joined: Sat Oct 20, 2007 6:27 am

Post » Tue Nov 20, 2012 9:07 pm

I could see werebears being the deathclaws of Skyrim.
User avatar
Elisabete Gaspar
 
Posts: 3558
Joined: Thu Aug 31, 2006 1:15 pm

Post » Wed Nov 21, 2012 1:38 am

Seriously, I hope bethesda makes werebears look like the Tamriel rebuilt picture.
I do too. That is my favorite.
User avatar
Sheila Reyes
 
Posts: 3386
Joined: Thu Dec 28, 2006 7:40 am

Post » Tue Nov 20, 2012 3:32 pm

I could see werebears being the deathclaws of Skyrim.
Deathclaws were do deadly because of high speed, incredibly high damage and no way of escaping them. Skyrim has plenty of ways to avoid melee enemies, slightly elevated land, stagger, ethereal etc.

They'd need to be fast to be the DC equivalent of skyrim, slow melee enemies are rarely threatening.
User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Tue Nov 20, 2012 2:44 pm

Deathclaws were do deadly because of high speed, incredibly high damage and no way of escaping them. Skyrim has plenty of ways to avoid melee enemies, slightly elevated land, stagger, ethereal etc.

They'd need to be fast to be the DC equivalent of skyrim, slow melee enemies are rarely threatening.
Werebears will probably be faster then the PC, but they'll most likely be slower and deal more damage than a werewolves.
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am

Post » Tue Nov 20, 2012 6:01 pm

man, people are still going on about this......it never ends. As I said in another thread. If it IS added its not going to be because of lore, its going to be because people are complaining about it. At which point its just going to me a rehashed werewolf thats slower. and then people are going to complain about that........ The entire idea is completely stupid in my opinion. Spears yes, they've been in past games and are a worthwhile game mechanic. were-bears that are just a rehashed werewolf? Not worth it. But most likely bethesda will add it due to public appeal. And I wont buy that DLC. even if it has other stuff in it. I have to voice my opinion somehow
User avatar
DAVId MArtInez
 
Posts: 3410
Joined: Fri Aug 10, 2007 1:16 am

Post » Wed Nov 21, 2012 12:09 am

man, people are still going on about this......it never ends. As I said in another thread. If it IS added its not going to be because of lore, its going to be because people are complaining about it. At which point its just going to me a rehashed werewolf thats slower. and then people are going to complain about that........ The entire idea is completely stupid in my opinion. Spears yes, they've been in past games and are a worthwhile game mechanic. were-bears that are just a rehashed werewolf? Not worth it. But most likely bethesda will add it due to public appeal. And I wont buy that DLC. even if it has other stuff in it. I have to voice my opinion somehow
Why do you deny and hate the lore so much and I would love to know how you know so much about how Werebears will look and play in the game and also how you know why they will be added??? Do you have a crystal ball?? I highly doubt you do. Oh wait or can you read minds!!??

Also its YOUR opinion just because you stated it doesn't mean Beth wont add them and just because I made a thread speculating about werebears doesn't mean Beth will add them and when you say "and i wont buy that DLC even if it has other stuff" do you think Bethesda will worry about losing one person because of werebears?? Its not like the next DLC is going to be nothing but werebears I'm sure they will be a small part of if but go ahead and don't buy the next DLC for a stupid reason.
User avatar
xx_Jess_xx
 
Posts: 3371
Joined: Thu Nov 30, 2006 12:01 pm

PreviousNext

Return to V - Skyrim

cron