Werewolves & Skyrim Gamejam Discussion pt.2

Post » Fri Jun 08, 2012 3:00 am

I get the feeling the vampire feeding from the back will be like how we normally feed by sneaking up on someone, and selecting Feed, but instead of them sleeping they will be walking or whatever, and you just grab them and feed.

I don't understand the whole "feeding from the back" thing. What is it? My werewolf feeds with his mouth, the back is for something else.

Edit: lol, sounds like something M'aiq would say.
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Bitter End
 
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Post » Thu Jun 07, 2012 9:10 pm

I don't understand the whole "feeding from the back" thing. What is it? My werewolf feeds with his mouth, the back is for something else.

I imagine it like the slit throat animation. You sneak up behind the person, and deliver a one hit KO bite to the neck from behind them.

I'd also like to see a neck snapping kill cam akin to this for unarmed attacks.
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Vahpie
 
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Post » Thu Jun 07, 2012 7:59 pm

I imagine it like the slit throat animation. You sneak up behind the person, and deliver a one hit KO bite to the neck from behind them.

I'd also like to see a neck snapping kill cam akin to this for unarmed attacks.

For werewolves? they can't sneak, is this something that was found in the update?
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Batricia Alele
 
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Post » Fri Jun 08, 2012 12:54 am

For werewolves? they can't sneak, is this something that was found in the update?

I thought we were talking about vampires? I think the patch files indicated something about new vampire animations, including the feeding from the back thing.

But werewolves should be able to sneak.
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Dewayne Quattlebaum
 
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Post » Thu Jun 07, 2012 3:08 pm

I thought we were talking about vampires? I think the patch files indicated something about new vampire animations, including the feeding from the back thing.

But werewolves should be able to sneak.

Come to think of it i've never actually tried to sneak as a werewolf lol! Anyway... Sneaky back attacks for vamps sounds aaaammmazing.
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Tiff Clark
 
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Post » Thu Jun 07, 2012 12:53 pm

Come to think of it i've never actually tried to sneak as a werewolf lol! Anyway... Sneaky back attacks for vamps sounds aaaammmazing.

I have, and I find it very frustrating that you aren't able to. Sure, in a town or a dungeon you stick out like a sore thumb because you're a seven foot tall wolfman, but under cover of darkness, with the wide open wilderness, you could easily stalk prey by staying low to the ground and moving slowly.
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gandalf
 
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Post » Thu Jun 07, 2012 12:34 pm

I get the feeling the vampire feeding from the back will be like how we normally feed by sneaking up on someone, and selecting Feed, but instead of them sleeping they will be walking or whatever, and you just grab them and feed.
That's what I was hoping we'd be able to do, but that seems like something really difficult to pull off without people being all OMG VAMPIRE unless you svck so much damn blood from them that they die. Which would easily be the sickest kill cam ever despite the fact it's pretty unrealistic.
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Alba Casas
 
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Post » Thu Jun 07, 2012 5:33 pm

That's what I was hoping we'd be able to do, but that seems like something really difficult to pull off without people being all OMG VAMPIRE unless you svck so much damn blood from them that they die. Which would easily be the sickest kill cam ever despite the fact it's pretty unrealistic.

What if you bit and and tear a chunk of their neck out? That's how I pictured it.
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Jodie Bardgett
 
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Post » Thu Jun 07, 2012 6:32 pm

What if you bit and and tear a chunk of their neck out? That's how I pictured it.
I guess depending where you bit and how deep, you could just take a piece of their artery and they'd slowly bleed to death. That'd be neat actually, they could just collapse and draw attention of other nearby enemies until they died.
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Amy Cooper
 
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Post » Fri Jun 08, 2012 1:26 am

I guess depending where you bit and how deep, you could just take a piece of their artery and they'd slowly bleed to death. That'd be neat actually, they could just collapse and draw attention of other nearby enemies until they died.

Not if you tore out a chunk of their spine.

Even if you tore out their throat they couldn't make a sound. Just gurgle for a while.
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Lisa
 
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Post » Thu Jun 07, 2012 12:43 pm

Not if you tore out a chunk of their spine.

Even if you tore out their throat they couldn't make a sound. Just gurgle for a while.
Also that. When I envisioned it, I figured it might be like in Assassin's Creed: Brotherhood like when you poison a guard, they just kinda stammer around for a while, attracting attention, and eventually fall over dead.
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Micah Judaeah
 
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Post » Thu Jun 07, 2012 4:19 pm

Why can't sneaking up on them and feeding be something that doesn't kill them? Like you just sneak up bite them, and then they just are paralyzed there for a little for you do get away because you would have to be an idiot to feed on someone in front of everyone.
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Agnieszka Bak
 
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Post » Thu Jun 07, 2012 11:56 pm

Well in Skyrim NPCs could walk around in the day as a vampire, since they do not take sun damage, the only problem I could see is that if they entered into the 4th stage of vampirism people would attack them.
Isn't there like a sun effect? Like skin burning? That would even add more stupidity to the game. Like stealing peoples clothes right off them and they don't even see you? YEAH RIGHT!
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Katy Hogben
 
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Post » Thu Jun 07, 2012 8:55 pm

Isn't there like a sun effect? Like skin burning? That would even add more stupidity to the game. Like stealing peoples clothes right off them and they don't even see you? YEAH RIGHT!
Yes there is an effect, but it isn't noticeable, it isn't like Oblivion where your skin is red and glowing in the sunlight.
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BethanyRhain
 
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Post » Thu Jun 07, 2012 11:51 pm

No, that isn't the case in most vampire stories, I could have sworn that it is the vampire's blood that turns people, but the vampire has to drain the person of most of their blood, and then they have the person drink some of their blood to turn them.

I think they should keep the current vampires the same, but I agree the Volkihar should be added, and the way you said they should function is how I imagined they would be. Vampire quests are indeed needed, and they should have a quest that involves Lamae Beolfag.

What do you mean about parallels in Skyrim, and the previous games? I understand the Three houses in Morrowind, and the three clans of vampires, but I don't understand the other parallels.

In previous games, and in Skyrim itself, the prominent Vampire clans would mimic, in structure and style, the mortal civiliation in which they are surrounded. This is an interesting gameplay design by the Devs, not Vampires trying to fit in. For Example in The Elder Scrolls III: Morrowind, there were three major Dunmer Houses on the island. Houses Hlaalu (skiled theives), Redoran (skilled warriors) and Telvanni (powerful wizards). The three prominent Vampire clans on the island were Berne (thieves), Quarra (warriors) and Aundae (wizards). You can do the research and find more in common between the groups. In The Elder Scrolls: Oblivion, the Vampires were similar to the Imperials because of their common history of conquest and that they both happened to have pacts with gods, respectively Akatosh and Clavicus Vile. In Skyrim, as there is a civil war going on between the Nords and their Imperial allies, the Vampires from Cyrodiil have apparently been trying to take over the prominent Skyrim Vampire clans, most notoriously the Volkihar. This pattern is seen throughout the series where Vampires are featured.

And I completely disagree. Vampires in their current form in Skyrim are incredibly boring to play and need a massive revamping, as do Werewolves (and Werebears).
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Bethany Short
 
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Post » Thu Jun 07, 2012 3:38 pm

Why can't sneaking up on them and feeding be something that doesn't kill them? Like you just sneak up bite them, and then they just are paralyzed there for a little for you do get away because you would have to be an idiot to feed on someone in front of everyone.
I get where you're coming from, but every time I play it over in my head, it just seems like something that would automatically trigger a bounty or a lot of panic. Granted everyone in Skyrim is stone blind, but it seems a bit off to me. Not that I wouldn't be open to it, I mean there's bipedal lizard people wandering the roads who want to sell me drugs, soooo yeah.
In Skyrim, as there is a civil war going on between the Nords and their Imperial allies, the Vampires from Cyrodiil have apparently been trying to take over the prominent Skyrim Vampire clans, most notoriously the Volkihar. This pattern is seen throughout the series where Vampires are featured.
Well that sounds amazing and a half. I never even considered that the Cyrodilic clans may be immigrating amid all the turmoil of the Civil War and the Thalmor and such. Is that bit about the warring clans scribbled down anywhere in-game? Not trying to be difficult, I'd just love to read more about it. <:
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Czar Kahchi
 
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Post » Thu Jun 07, 2012 10:13 pm

Well that sounds amazing and a half. I never even considered that the Cyrodilic clans may be immigrating amid all the turmoil of the Civil War and the Thalmor and such. Is that bit about the warring clans scribbled down anywhere in-game? Not trying to be difficult, I'd just love to read more about it. <:
It's not all far fetched. They were only in Cyrodiil in the Third Era because of how the Imperial structure was made. And we know they wiped out the other clans from Cyrodiil's borders. So we can assume the were created before their arrival to Cyrodiil and that they simple took over.

"There was but one tribe in Cyrodiil, a powerful clan who had ousted all other competitors, much like the Imperials themselves had done. Their true name was unknown, lost in history, but they were experts at concealment."

"By the virtue of http://www.uesp.net/wiki/Lore:Imperial structure and bureaucracy, http://www.uesp.net/wiki/Lore:Cyrodiil has become our stronghold in the http://www.uesp.net/wiki/Lore:Third_Era, and we suffer no savage rivals within our boundries."

Take note of the "has become". That right there is enough to imply that they took over Cyrodiil, rather than just originate there. And since it is no longer the third era and the Imperial structure has failed, it would make sense for them to try and migrate into other regions. Since all provinces has vampires, they will most likely try to eradicate the vampire clans there before setting their goals on human politics.
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Laura-Lee Gerwing
 
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Post » Fri Jun 08, 2012 12:48 am

It's not all far fetched. They were only in Cyrodiil in the Third Era because of how the Imperial structure was made. And we know they wiped out the other clans from Cyrodiil's borders. So we can assume the were created before their arrival to Cyrodiil and that they simple took over.

"There was but one tribe in Cyrodiil, a powerful clan who had ousted all other competitors, much like the Imperials themselves had done. Their true name was unknown, lost in history, but they were experts at concealment."

"By the virtue of http://www.uesp.net/wiki/Lore:Imperial structure and bureaucracy, http://www.uesp.net/wiki/Lore:Cyrodiil has become our stronghold in the http://www.uesp.net/wiki/Lore:Third_Era, and we suffer no savage rivals within our boundries."

Take note of the "has become". That right there is enough to imply that they took over Cyrodiil, rather than just originate there. And since it is no longer the third era and the Imperial structure has failed, it would make sense for them to try and migrate into other regions. Since all provinces has vampires, they will most likely try to eradicate the vampire clans there before setting their goals on human politics.
I was thinking about this, and what if the Cyrodiilic vampires did originate in Cyrodiil, but when they ousted their competitors it just meant they killed the "savage" vampires in the province so that really the only vampires left were the Order.
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gandalf
 
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Post » Thu Jun 07, 2012 4:04 pm

I was thinking about this, and what if the Cyrodiilic vampires did originate in Cyrodiil, but when they ousted their competitors it just meant they killed the "savage" vampires in the province so that really the only vampires left were the Order.
It could mean this too. Who knows? If this Dawnguard DLC honors the previous lore on vampires, they might just elaborate on this. It's more than speculation, really. But the ingame books provide for good theories.
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KIng James
 
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Post » Thu Jun 07, 2012 6:02 pm

It could mean this too. Who knows? If this Dawnguard DLC honors the previous lore on vampires, they might just elaborate on this. It's more than speculation, really. But the ingame books provide for good theories.
The only reason I think they may have originated in Cyrodiil is because where else could they have come from? Unless, I just thought of this, what if they came from the mainland of Morrowind because the only vampires we knew of in Morrowind were on the island Vvardenfell, and this explains how Vicente is a Cyrodiilic vampire since he got infected in Morrowind!
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Bigze Stacks
 
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Post » Thu Jun 07, 2012 11:15 pm

hey Guys I went on Skyrim today and after getting the new patch it seems to freeze when I try to go underwater, can anyone help me?
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Christina Trayler
 
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Post » Thu Jun 07, 2012 11:40 pm

hey Guys I went on Skyrim today and after getting the new patch it seems to freeze when I try to go underwater, can anyone help me?
That is a known problem, what you need to do is go to your Game Utility files ( make sure it is that one) and delete both skyrim files, and then what you want to do is just start up the game, install the patch, and then load your save, fast travel a couple of times, then let it sit there for about 5 minutes. Then save your game, quit the game not to the main menu the actual game, start the game and load your save and you should be good.
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Tessa Mullins
 
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Post » Thu Jun 07, 2012 12:21 pm

That is a known problem, what you need to do is go to your Game Utility files ( make sure it is that one) and delete both skyrim files, and then what you want to do is just start up the game, install the patch, and then load your save, fast travel a couple of times, then let it sit there for about 5 minutes. Then save your game, quit the game not to the main menu the actual game, start the game and load your save and you should be good.

Really?..... how does that make it work?

Also when you say Quit the game do you mean turning off the console aswell?
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gemma
 
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Post » Thu Jun 07, 2012 5:08 pm

Really?..... how does that make it work?

Also when you say Quit the game do you mean turning off the console aswell?

This the most on topic thing you could have ever posted. lol Well I guess the new water effect was from the Gamejam footage......
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Jay Baby
 
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Post » Thu Jun 07, 2012 7:09 pm

Really?..... how does that make it work?

Also when you say Quit the game do you mean turning off the console aswell?
No, you just quit the game to the PS3 menu, if that is what you are on because that is the console I am using.
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Chloe Lou
 
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