Compared to Fallout 3's ability to let you explore at any level. In FO3 you can explore right off the bat, because the game is much easier, yes, but it is also designed with freedom in mind. This was fun for me as I get bored of playing one build, and I like to make the most of my sandbox games. I find fun in going back and playing a new character in a new way I.E. a demolitionist or a melee bruiser. In Fallout 3 enemies scaled with your level, so if you ran into a super mutant at level 3, you could beat him down with only a baseball bat on your back. You could do the same with only a 10mm pistol, or a frag grenade, a sneak attack, etc. Basically, you were over-powered. But, that's what made the game fun in my opinion. NPCs would also get more difficult when you leveled up though, so the system worked. RPGs aren't about being difficult, atleast not the fun ones; when the game gets hard you just go back and level up some more, or change your strategy. It's completely different from the comparison of easy to hard in twitch based FPS games. In those games you have to be good at aiming, dodging, etc or you won't do well.
In Fallout: New Vegas I am hindered by the bugs at the moment. I can't bring my characters past Novac. I lock up during the Come Fly With Me quest/Helios One quests. So, I've been starting new characters with different builds that I would have gotten around to trying anyway, to save time and allow me to continue to play the game. Let me just say that in New Vegas you get punished for exploration. If you don't take the path to Novac via questing, you're going to run into deathclaws, cazzaros (sp) or giant radscorpions ALL THE TIME. Hell, I even got attacked by like 7 ceasar's legion guys once, and in hardscore mode that = instant death.
In the early levels, you just can't continue to fight 3-5 giant rad scorps all the time. It eats away your stimpaks and ammo, and if you're a melee character; forget it.
Please take note before you reply that I am not saying that New Vegas is a bad game, I love the game, it's a lot of fun. I am merely pointing out that in my opinion the game play is a lot more similar to Fallout 1 and 2. You had a big huge world to explore, but you couldn't explore it freely until you were powerful enough to survive.
I have just one more thing to say. Where are mods for melee weapons and explosives? Gun mods are everywhere in the game. Yet it would be easier to put nails in a baseball bat, but that isn't an option. How about tinkering with a grenade so that it detonates on impact, not on time, or has a more powerful explosion (more gunpowder)? What about a sticky bomb (ala Saving Private Ryan or Halo series) that sticks to your opponent and then detonates? These would be fun mods, but unfortunately only ranged weapons seem to have them. Then again, because of game crippling bugs I haven't been able to get past the Novac part of the storyline.
Basically, my complaint is that I'm starting over again (due to bugs) so I can continue to play my game, and when faced with exploration I am getting slaughtered by enemies way past my level. Sometimes right outside of the starting towns. If I want to level up, I need to follow the quests and storyline, or be an evil character and steal everything I come across (which I could do, I just don't want to). Basically I am feeling limited in what should be a game of ultimate glorious sandbox freedom.
I do agree that NV is better than FO3 in terms of voice acting and storyline. They're top notch. I just don't really like the world design and lack of freedom.
I think you just put the finger on what bothers me about FNV. I want to just explore. I don't think FNV is as much of an explorey type game as FO3. FNV is more geared toward the story and the quests and constantly talking to people and being guided, which seems to be preferred by the majority of people. Not me. What I liked about FO3 is that when I got tired of doing quests I would take a time out from them and explore. And there are a lot of satisfying places/buildings/subways to explore that are not tied in to a quest in FO3. Also those buildings/subways/caves have more than just two or three routes or rooms or tunnels and there are more things to shoot at. I like the way all the subways in the downtown DC area connect and if they don't, you can go top side and run through an area of DC to another subway station and go down and explore it. They really put a lot of time and effort and thought into the downtown DC area and the subways. Anyway...
I think a lot more thought was put into the quests in FNV, but more thought was put into the details of the game "overall" in FO3. FO3 feels more finished and like they didn't get tired of making hallways/tunnels/and subways and they actually go somewhere. You don't go around a corner in FO3 only to discover there is nothing there. I've never played Fallout 1 or 2, so I don't have any nostalgia about the game. I might eventually go back and try playing them, but currently I have no desire to go backward.
I know everyone is finding glitches in different places FNV. Currently I am finding most of the glitches in West Side. I just don't even go there anymore because it's so glitchy. I'm hoping they fix all the problems with FNV because even though I prefer FO3, I still think FNV is fun and would love to play it without all the gltiches. It's got a lot going for it...the companions, the foraging for plants, more guns, cooking, making ammo. I could careless about the gambling aspect of the game, but I knew that would be the case before I even bought it because gambling holds no appeal for me what-so-ever. I've played Caravan once and that is it. *shrug* Not my thing. I don't care for the story all that much in FNV either. I mean I'm just not invested in it. I don't really care who gets the damn dam and I don't care what happens in New Vegas.
Also there is one area east of New Vegas, I think, that is completely empty and you can't even get into any buildings there and I wonder if they plan on doing anything with it. Maybe I just need to finish my current game and start a new one. Hm.