Obsidian, since you're going to give us a "trait" to allow a form of nerfing for the sake of balance, how about giving us more options?
Skilled.
+4 more skill points per level but perks come every third level.
(Wo)Man Of Talents
You get a perk every level but get 5 less skill points per level as well.
Gifted
All SPECIAL is raised by 1 point but your skills are all decreased by 20 points.
Arthropod
You get an initial +20 DT but lose all base HP.
Or how about just nerf traits?
Incompetent
You get 5 less skill points per level. (For us that think there is too many skill points in the game.)
Talentless
You get a perk every third level. (For us that want less perks.)
Lacking
You lose your 5 free SPECIAL points. (If this isn't possible at character creation: You get to remove 5 SPECIAL points)
Anti-Bulletproof
You get -15 DT. (For us that want to use high tier armors but fear enemies becoming too easy.)
Weakling
Your base HP is halved. (Would make enemies a little bit more dangerous.
Twiggy
Your limb health is decreased by 50%. (I'd use it.)
I know Sawyer said this isn't Options: The Game, but for us that whine about there not being balance these things could really help console users to customize our own balance.
Sure it's nerfing but I'd rather take a permanent trait to nerf me than hold back from using certain items in the game.
And since this "trait" is going to allow us to "nerf" ourselves I think it'd be best to go full out on it and allow for more permanent nerfing traits. (You get a list of these to choose from after leaving Goodsprings, you can pick as many as you want to.)
And hell, allowing us to use these traits could also make lvl 50 a bearable level to accomplish.
By picking Weakling and Anti-Bulletproof enemies will still be a challenge at lvl 50.
By picking Lacking, Talentless and Incompetent it could make lvl 50 a good ending level.
I dunno, I just think that if they're going to use this "trait" thingie to allow a nerf for the sake of balance that they should go all out with it since it holds a lot of potential that could please a lot of the fan base.
So please, Obsidian, Bethesda, whoever has the final word on this, don't waste the potential of the OWB trait.
Expand on it.
Allow us more options.
What harm could come out of it other than pleasing the fans that want balance?