The Cowboy Repeater has an issue where it can lock up firing, loading, weapon switching, Pipboy activation, etc. It leaves you only able to move until it resolves.
Has anyone replicated this problem (with the cowboy repeater or any other weapon with individual round-loading animations) who isn't using the "Trigger Discipline" trait? They might be linked.
Let's see, my personal (incomplete) list:
-McCarran Food Processor repair dialog bug: The parts consumed when you repair the food processor are identical to the list you're given for this unmarked quest. However, the dialogue box for the repair requires that you have two pots in your inventory, not one, even though only one is used in the repair and only one is listed as necessary in the note for the quest.
-Camp Forlorn corpses: Several dead NCR troopers in the minefield south of Camp Forlorn Hope were "alive" and "Hostile", despite missing limbs and being totally unresponsive, and despite my being idolized with the NCR.
-NPCs stuck in combat mode: This has only become a problem once. During the "Beyond The Beef" quest, the rescued NPC would sometimes grab a knife and go into combat mode even though I'd completed the quest without turning the White Gloves hostile to that point. This meant that he would refuse to follow me out of the members-only dining room, and would just run around with his knife out, not attacking anyone since the white gloves were still friendly. Reloading the sequence several times eventually avoided this behavior.