C'mon guys, quit flaming and report your experiences with game-breakers like the resistence, dragon AI, and main menu bugs.
Edit: here's a great example post for the devs:
Patch 1.2 changes, in a quick test that i did:
Resistances have been nullified -> Summoned a fire atronatch -> killed with flames, Storm atronach killed with Thunderbolt.
Menu -> trade menu is a lot sharper and better. So far, i had not noticed (and i have been trying) to get out of the menu by misscliking. Conversation menu is bugged as soon as you exit the trade menu, and you will NOT be able to scroll through or highlight any other options, so you have to do it manually by buttons (basically stays the same as before, but at least the trade menu works fine).
Dragons -> Urk, i had no issues with dragons before. Dragons flying backwards? No, i take that over what i saw in my game. One dragon behaved fine, another was.... wow. It was spasming as it was flying, constantly flapping it's wings and making these minor turns, like a humming bird. Then, it started running away from me (okay i know i'm awesome but...), flying backwards. I ran about 3 minutes trying to catch it and it finally stopped. So i shouted (Dragonrend) to bring it down. It...it popped like a baloon, and flew across the screen, landing somewhere at a fort over yonder about 5 minutes of walk (couldn't see it on the screen anymore).
Performance-wise it wasn't beneficial or detrimental for me, no difference there. The esc key i will never use anyway, so that was a slightly pointless fix, i would agree.
Other than this, in my short play session, i have not noticed anything else that was majorly wrong. I did not get the time to check if projectiles go away, but i hope someone else can confirm that (it was just annoying). In any case, i don't know what went wrong with the patch Beth, but if this revert is true, please put it back to 1.1 . I didn't have that many gamebreaking bugs to begin with.