This has to be one of the funniest things I've read in a while. There are barely any team based snipers. It's a class for lone wolfs and thats why you will hardly find any team based snipers.
Then I will simply repeat, you need to meet new snipers.
It is not our fault you either only play with guys that have no clue how to play or don't recognize what a good sniper is doing for his team.
There is a huge difference between physically being on your own and not playing as a team. Yes, most snipers don't stand around with their teammates, but positional distance from a team or objective is not an indicator that they are not with their team.
Obvious these devs at SD want no part of sniper headache programing and I don't blame them either.
Actually, based on everything they've put in the game I think you've misunderstood their intentions. They want nothing to do with the issues that arise when snipers become percieved as overpowered by the vocal majority.
Scopes are in, decent ranged rifles are in, being able to climb to the top of the world is in, directional gameplay is in. These are all features either intended for or beneficial to the "sniper" style.
SD wants everyone to be able to play and have fun, but they want everyone to be able to play uniquely and they've done quite a lot of work to include just about every player position in the game.
I suppose I won't speak for other "snipers", but hope the ones that I have recognized can agree. There are tools in place for us to do what we do in the way we do it with success and purpose, All I want out of the community (and the "Sniper-Hate" debate) on the subject is the same acceptance that I give you for playing the way you want to play.