Sorry, Skyrim Dev's Please bring back some sort of Acrobatic

Post » Tue Jun 12, 2012 4:35 pm

How is this thread still alive?
Because you cared enough to bumb it. This is a legit thread for legit fans of the Dev's Great past and Present work. This game is good now, But with the right Dlc............Could be record breaking!
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lydia nekongo
 
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Post » Tue Jun 12, 2012 4:09 pm

i think skyrim is th eone place itd count msot...
jump high enough make it easier to shoot dragonz with meh magicz
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evelina c
 
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Post » Tue Jun 12, 2012 10:16 pm

Because you cared enough to bumb it. This is a legit thread for legit fans of the Dev's Great past and Present work. This game is good now, But with the right Dlc............Could be record breaking!
No one bumped it except you. you're not supposed to post unless you have something to bring to the conversation. and technically the guy above me posted before me.
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Lucky Girl
 
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Post » Tue Jun 12, 2012 2:06 pm

Agreed, You cannot tell some people.........Because they just do not care and always want to be right. Jumping needs to come back. This game is lacking on so many levels.

That's exactly what you're doing... Haha.

I say no to excessive jumping height.

You say, "I don't care what you think, I'm right!"

EDIT: And I also see that you've said you're using a 4x jump height mod AS IS. What the [censored] are you here complaining about, than?
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DAVId Bryant
 
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Post » Tue Jun 12, 2012 3:49 pm

Yes, it works, but it's not supposed to. The back way into the College is a good example. If you use that route everyone acts and offers services if you were a member. Hell, you can even use the room and the containers there :lmao:

So that's just design mishap, not an intended feature.

Well, the poor AI on the part of the College members is a design mishap. The ability to creep your way up slopes has been in the engine for several games now. (Probably why Obsidian annoyed people with all the "invisible walls!", because they didn't want people being able to jog right over certain places.) :)

I guess I've always seen it as "climbing", since you need to work your way back and forth to find spots where you get some traction to work your way upwards. I do it a good bit of the time because, especially with the useless "map" that Skyrim has, it's frequently hard to find the official "path" leading up to whatever happens to be at the top of the mountain.

----
I'll admit, it does look kind of silly in 3rd person sometimes, seeing your character running happily along the side of an 85° slope. :tongue:
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Eoh
 
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Post » Tue Jun 12, 2012 3:26 pm

Do you expect your character to jump high with like 300 pounds of equipment on him/her?
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Jason Rice
 
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Post » Tue Jun 12, 2012 11:13 pm

Do you expect your character to jump high with like 300 pounds of equipment on him/her?

i'm not real sure how you think that is an appropriate rationale for not increasing the jump heighth a bit or including acrobatics and movement abilities.

there are many things in the TES universe that i wouldn't 'expect' a normal character to do.
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Robyn Lena
 
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Post » Tue Jun 12, 2012 5:59 pm

i'm not real sure how you think that is an appropriate rationale for not increasing the jump heighth a bit or including acrobatics and movement abilities.

there are many things in the TES universe that i wouldn't 'expect' a normal character to do.
To be able to fight with 300 pounds of equipment seems a little strange to me--how much did heavy armour and weapons really weigh in the past? At any rate, what with magic spells, dragons and "shouting" the door to reality is pretty firmly shut--now it's just a matter of what we can accept and find fun.
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Lucky Girl
 
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Post » Tue Jun 12, 2012 8:53 am

lets see , in RL we have people who train all their young lifes in atlethics and at their peek , they can unburden and with a special technique jump 2 meters and a bit, always landing on their backs

You want to be able to jump 3 meters fully equiped with 90 + pound armour with out any run and still land on both your feet
uumm comic superheroes =======> that way

but it is like i wrote before this has more to do at being too lazy to find a alternative route or going round the obstacle

ooh and by the way magic spells and dragons do not change human anatomy
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Aman Bhattal
 
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Post » Tue Jun 12, 2012 1:38 pm

And that in less than 2 weeks ingame time, instead of whole young lives.
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Benito Martinez
 
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Post » Tue Jun 12, 2012 3:50 pm

lets see , in RL we have people who train all their young lifes in atlethics and at their peek , they can unburden and with a special technique jump 2 meters and a bit, always landing on their backs

You want to be able to jump 3 meters fully equiped with 90 + pound armour with out any run and still land on both your feet
uumm comic superheroes =======> that way

but it is like i wrote before this has more to do at being too lazy to find a alternative route or going round the obstacle

ooh and by the way magic spells and dragons do not change human anatomy
And in real life, how far can a feline jump with real life feline anatomy? Your argument is not valid, those are not humans. Those are Imperials, Bretons, Nords, Redguards and there's no book on planet Earth that can justify their inherent ability to jump. Your superhero can shout things and call the storm, why on Nirn couldn't he jump over a boulder?
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Rachael
 
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Post » Tue Jun 12, 2012 10:36 pm

And in real life, how far can a feline jump with real life feline anatomy? Your argument is not valid, those are not humans. Those are Imperials, Bretons, Nords, Redguards and there's no book on planet Earth that can justify their inherent ability to jump. Your superhero can shout things and call the storm, why on Nirn couldn't he jump over a boulder?
because shouting doesn't change your anatomy , if you really want to jump over that boulder and still end up landing on both your feet fully equiped use magic , for those on PC there is a mod out that adds a levitate spell
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herrade
 
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Post » Tue Jun 12, 2012 10:35 pm

The jumping height should be totally perk-able. Athletics and Acrobatics could become one single skill with perks that enhance the athletic moves a character can perform. It would be great for the assassins type who want to get to impossible places in their parkour/escape runs. I'd totally love being able to get better at jumping by training.
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Evaa
 
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Post » Tue Jun 12, 2012 9:06 pm

because shouting doesn't change your anatomy , if you really want to jump over that boulder and still end up landing on both your feet fully equiped use magic , for those on PC there is a mod out that adds a levitate spell

Please. Elaborate on the anatomy of Khajiit. I'm fascinated by your expertise.
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Lilit Ager
 
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Post » Tue Jun 12, 2012 1:31 pm

Hmm... I just want a sprint + jump feature.
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Enny Labinjo
 
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Post » Tue Jun 12, 2012 10:12 am

Hmm... I just want a sprint + jump feature.
Yep would love this to be included. Don’t know how many times I just want to run jump and put a dagger into an unexpecting NPC.
Now for all you that say you want higher jumping that is easy. Go up to the top of a mountain and jump off a cliff you get some serious hang time sometimes.
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Michelle davies
 
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Post » Tue Jun 12, 2012 5:18 pm

by the way magic spells and dragons do not change human anatomy
Yet every bit as unrealistic as jumping 3 feet high while carrying over 300 pounds of gear. It's a convenient line people want to draw when bringing up how unrealistic acrobatics was in previous games, while ignoring just how much so it is for magic and dragons.

If we are going to be removing unrealistic aspects from TES, we better be starting with magic... or start bringing back what was removed.
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Beulah Bell
 
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Post » Tue Jun 12, 2012 5:17 pm

I am just curious about something, as I have not come across this yet in the game. But, honestly, what is there in the game that we need to jump up onto that we can't get to? Other than that one place in the one cave that requires a certain shout.
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Chloé
 
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Post » Wed Jun 13, 2012 12:00 am

Because jumping 15 feet in the air is totally realistic
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Kaley X
 
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Post » Tue Jun 12, 2012 8:58 pm

I am just curious about something, as I have not come across this yet in the game. But, honestly, what is there in the game that we need to jump up onto that we can't get to? Other than that one place in the one cave that requires a certain shout.

There are many, many places in the game that I would like to get to.
Needing to get there is wholly beside the point.
I want to stand on the roofs of any of the cities for instance, to admire the view.
Especially Solitude has some nice rooftops that I would love to get to, because they are there.
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IsAiah AkA figgy
 
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Post » Tue Jun 12, 2012 12:39 pm

There are many, many places in the game that I would like to get to.
Needing to get there is wholly beside the point.
I want to stand on the roofs of any of the cities for instance, to admire the view.
Especially Solitude has some nice rooftops that I would love to get to, because they are there.

Actually, the need to get there is the whole point.

Skills, at least as the developers have made them in this game, seem to be focused around a practical end. If the only reason for a skill would be so that you could jump on top of everything you see, then it doesn't really serve a practical purpose (it may serve a practice porpoise, though, depending on their taste in games).

As for the realism debate, I think that people are couching it in the wrong terms. Yes, this game involves magic. Yes, there are dragons. No one is claiming that the game is designed around a realistic world. However, the aesthetic feel of the world does create an established sense of physics that is realistic within the fantastical setting of the world. So it's not out of line to say that allowing people to leap 15 feet in the air feels unrealistic, because that's referring to the realism within the context of the game engine.
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Suzy Santana
 
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Post » Tue Jun 12, 2012 10:15 pm

Actually, the need to get there is the whole point.

Skills, at least as the developers have made them in this game, seem to be focused around a practical end. If the only reason for a skill would be so that you could jump on top of everything you see, then it doesn't really serve a practical purpose (it may serve a practice porpoise, though, depending on their taste in games).

As for the realism debate, I think that people are couching it in the wrong terms. Yes, this game involves magic. Yes, there are dragons. No one is claiming that the game is designed around a realistic world. However, the aesthetic feel of the world does create an established sense of physics that is realistic within the fantastical setting of the world. So it's not out of line to say that allowing people to leap 15 feet in the air feels unrealistic, because that's referring to the realism within the context of the game engine.

Yes, that is why there are many books in lore detailing superhuman feats of agility and acrobatics.

Meanwile, it is irrelevant that I dont need to go there, on several levels.
I want to stand there because it is there. Because Im a human being and that is how we are.

Then there is the duh part which is: Of course there is nothing up there, because there isnt any acrobatics.

And to avoid getting into yet another one of these pointless debates with you, where I might as well be talking to a wall, Im telling you right now I wont reply to any more replies you make to me.
There is only so much of that malarky Im willing to put up with.
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Mélida Brunet
 
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Post » Tue Jun 12, 2012 12:20 pm

I am just curious about something, as I have not come across this yet in the game. But, honestly, what is there in the game that we need to jump up onto that we can't get to? Other than that one place in the one cave that requires a certain shout.

it has nothing to with 'needing' to be able to jump higher.

i want to have the jump height increased because i am constantly getting hindered when i try to jump over objects. in combat, out of combat, for fun, whatever.

it's completely a convenience thing for me, primarily. i am ALWAYS getting stuck on objects and needlessly so. as well, it can add some plain and simple fun to the game.

and, for me, this is the kicker: it's a simple mechanic to solve.
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Charlie Sarson
 
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Post » Tue Jun 12, 2012 6:23 pm

Actually, the need to get there is the whole point.

Why do you need destruction? Skyrim has swords.
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lucile
 
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Post » Tue Jun 12, 2012 9:02 pm

So people complain about not beeing able to jump the height of a freaking skyscraqer, but not beeing able to jump while running is totally ok?

Seriously, the height is good, but y u no let me junp while sprinting Beth?
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Benito Martinez
 
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