The Skyrim Dead Is Dead Thread

Post » Tue May 15, 2012 4:23 am

________-----R.I.P-----________
------------ Cpt_Calavera ------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Here Lies
Hulgar
Born - 4E181
Died - 4E201
Nord Male
Level 6

Killed by a giant frost spider while trying to find the way to the Throat of the World.


I really need to be more careful. Two stupid deaths so far.

Next character is gonna be a pure mage.
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Sarah Knight
 
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Post » Tue May 15, 2012 3:11 am

nice to see awesomeness has a skyrim iteration. fight well brave souls :)
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Stu Clarke
 
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Post » Tue May 15, 2012 3:13 am

Name: Tauryel
Race: Altmer
Age: 18

Tauryel is a spoiled arrogant kid who always got everything he wanted from his parents. Son of a powerful mage and an Auri-El pristess he's been trained in the arts of magic since childhood. Now his father wants him to be as powerful as him so he sent young Tauryel to the best place to study magic in Tamriel: The College of Winterhold.
Being a powerful and influencial man in Summerset Isle, Tauryel's father arranged his son's trip to be as safe as possible. A very confortable carriage, soldiers to escort him and even goblin slaves to do whatever the prince's heart desire.

Approaching the southern border of Skyrim the caravan was attacked by orc bandits. The soldiers were killed and the slaves ran away. In the middle of the fight Tauryel used a scroll of invisibility to escape but now he was alone and lost in a barbaric land.

After walking for some hours through the forest he found the road again and followed it hoping to find some trace of civilization. But unfortunately for Tauryel the civilized people he found were imperial guards ambushing rebels in a crossroad. Tauryel threatened the guards demanding they escorted him to the nearest town, offering good money for protection but it was all in vain. Their orders were to arrest the rebels and whoever happened to be with them. It looks like young Tauryel will have to pull another magic trick out of his sleeve if he wants to get out of this alive.
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Jordan Fletcher
 
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Post » Tue May 15, 2012 9:27 am

Damnit! Lol my experimental mage Garret died by an arrow fired from a skeleton on my way to Winterhold. Since this is my first DiD character, I am posting, but to avoid cluttering this thread with low level characters, I will try to only post the more significant ones. You know, the ones that almost make you cry when you die..

Level 5, Male Breton. Died 19th of Last Seed, 4E 201.

Here is a screen shortly before death : http://steamcommunity.com/id/postal83/screenshot/631856881918607885
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Anthony Santillan
 
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Post » Mon May 14, 2012 8:11 pm

Otherwise very interesting idea, seems like fun and challenge but seriously in my point of view in this game it`s just too harsh (for me atleast). I`m playing by the rules of saving allowed only in towns/cities. To start from the beginning when you die.. wow.. honestly are you guys really starting all over, going through the same quest over again after playing +10 hours or something and get ko`d by a mudcrab?
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flora
 
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Post » Tue May 15, 2012 4:16 am

Too begin with I didn't really like the sound of this. But thanks to a great OP i'm going too ahah. Not 100% on the character yet, gonna be a sneaky type though thats fo'sho. I'll keep you all updated.

May you all rest in peace.
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Gracie Dugdale
 
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Post » Tue May 15, 2012 9:20 am

I have decided to join this challenge.

Enter Krohnin - Khajit - Master Difficulty.

He is going to be primarily a bow user that focuses on the magic school Illusion to confused and thin crowds of enemies so his mighty arrows can rain down. He is very against hand to hand combat due the fact that he can't stand getting blood on his fur. Also the only armor he wears is mage style (clothes and robes). He won't be using any of the three standing stones at the very start till a min of lvl 30 and I intend to power run him to the first dragon (from there he will carriage ride to Solitude and beginning Role-Playing as if that was the first town he came to after his escape. Also this will be on master.
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Alina loves Alexandra
 
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Post » Tue May 15, 2012 1:09 am

Otherwise very interesting idea, seems like fun and challenge but seriously in my point of view in this game it`s just too harsh (for me atleast). I`m playing by the rules of saving allowed only in towns/cities. To start from the beginning when you die.. wow.. honestly are you guys really starting all over, going through the same quest over again after playing +10 hours or something and get ko`d by a mudcrab?


That's why I always create my characters with very different personalities. This way they take complete different paths and the game never feels the same.

My first character was a neutral aligned sneaky thief, the second one a good aligned pure warrior and now I'll roll an evil aligned pure mage.
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Jinx Sykes
 
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Post » Tue May 15, 2012 12:55 am

Lol, good luck. My level 23 has already died at least 60 times.

This is a challenging game.

Those Dragon Priests are murderous.
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Mélida Brunet
 
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Post » Mon May 14, 2012 11:00 pm

This is a great idea! I'll definitely be doing it after I finish a play-through :thumbsup:
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Sudah mati ini Keparat
 
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Post » Mon May 14, 2012 11:35 pm

I recently started a Khajit assassin on master difficulty, playing without compass. Let's see how long she lasts :)
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Rachel Hall
 
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Post » Tue May 15, 2012 11:15 am

This is a great idea! I'll definitely be doing it after I finish a play-through :thumbsup:

^this

I definitely will do this, but for my first char I am too far in the game to just start over with another one...even if my fingers are itching each time I have a look in this thread...
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Victor Oropeza
 
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Post » Tue May 15, 2012 10:21 am

So I am curious. What do you do when you meet a Frost Troll and you are only a level 6? I tried several times to kill one at this level but just plain ran out of inventory and magic.
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Julie Ann
 
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Post » Tue May 15, 2012 5:38 am

Awesome, didn't realise there was a dedicated thread for this kinda thing. In my latter playthroughs of Morrowind, I took the DID approach. Dead characters above level 5 got their stats recorded and were put into a mod. Basically I added a new area within the Vivec Foreign Quarter with shops/training (whatever was appropriate for the character) offered by the "dead" characters. I'll record the details of dead Skyrim characters and create a mod once I've identified a suitable place for them to go. Would be interested to see other people do the same, to really "get to know" the dead characters and their stories.

I will, of course, keep this thread updated with my adventures.
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Glu Glu
 
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Post » Tue May 15, 2012 6:40 am

Ggrrrrrrr...
Grumble, grumble, shuffle the boots...


Edgtho
Born 4E141
Died 4E201
Male Nord
Level 1 Fisherman
Fought with the fishes a tad too long, 'ol Edgtho now sleeps with them, no hero song


Note: His eldest son, Wulfgar (a Scout for the Legion), has been sent for. He is expected to arrive from Cyrodil within the month.
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Abel Vazquez
 
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Post » Tue May 15, 2012 6:54 am

So I am curious. What do you do when you meet a Frost Troll and you are only a level 6? I tried several times to kill one at this level but just plain ran out of inventory and magic.

Run away, level up, buy better equipment/spells, come back and kick its a$$.
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Harinder Ghag
 
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Post » Mon May 14, 2012 9:22 pm

I'm gonna give this a go. Sounds like a ton of fun. I'll post my character when I get home from work.
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djimi
 
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Post » Tue May 15, 2012 4:57 am

think people should post difficulty level. doesnt really count on easy...
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Kortknee Bell
 
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Post » Mon May 14, 2012 9:39 pm

think people should post difficulty level. doesnt really count on easy...
It's not about that. It's where you feel comfortable in the challenge. Difficulty has no effect on traps. Or you falling off a cliff. It's not about how far you can get. It's not even about finishing a quest line. Namely the MQ.

It's about how it forces you to pay attention, make decisions, plan a strategy, build a character and how it makes you feel when those moments get close.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ok, guys and gals. The OP has been updated.

*Note* : Don't feel like you just need to check in, when your char dies. The purpose of this thread is give something fresh to the boards. Something other than the constant bickering and complaining, that has flooded this forum. People ENJOY reading about your adventures. I know I do. So, don't think you are cluttering things up or that you need to be a renowned author to post an update.

Sonoura hasn't done many quests. Her total completed are 11. She hasn't even reported to the Jar dude, after the first Dragon, to advance the MQ. She has another purpose. She is approached by people all the time, asking, "Can you help with this"..."Can you do that"..."My child is missing". Sonoura just looks at them and rubs her fingers together, playing the world's smallest violin. She doesn't care about their petty needs or a missing smart mouthed brat. (If they were that interested in finding them, they look into some of the posts across this forum.) :D

It was slow starting out, but she has advanced rather quickly. I guess ole Todd knew what he was talking about, huh? (Imagine that)

She only has two shouts, but has 3 Dragon Souls on stand by. So far, all but one, have been encountered in and around towns. Two have been at Riverwood. The second one was interesting. Sonoura is on her way out of town, the ground shakes and she hears it call out. Oh hell, here we go again. She turns around, calls up Little Miss Hot Pants and ducks under the porch, of the Inn. Hot Pants starts firing away. The guards are launching arrows and the town folk are running like bugs, when you turn the light on. The Blacksmith was hunkered down beside the store. So much for the brave and burly Nord. The Dragon lit on the roof, plucked him from the ground and shook him like a dogs chew toy. It didn't take long and the Dragon was down. Sonoura gets a Dragon Soul and Riverwood gets a lasting monument, in the middle of the street. Less one Guard, one Blacksmith AND the Blacksmith's wife. I guess the Dragon was playing with a strategy as well.

Sonoura is continuing through the Mage quests, but needed some cash for a few new and exciting spells. She had a hint about a Bandit camp that needed to be taken down. She heads out in the general direction and comes across, a structure built into the side of a mountain. ( Boy that narrowed it for ya. Didn't it?) She called Cryo Bob and he made short work of the three that were posted outside the door. We head in.

The first room was rather large, I realized it was a Dwermer ruin. The first I've encountered and the fourth dungeon/cave I've been in. Ok, lets get some help started. She summons Hot Pants and HP starts firing away at the corner. What the hell? Three shots later a Bandit cries out in a last breath, from a BED ROLL. She smoked the poor sap in his sleep. Sonoura never saw him.

There have been traps in other dungeons. Playing Oblivion, for 4years, gets you use to looking for them but this could be interesting. The first was obvious. Flames shooting out the wall. Sonoura stands there, trying to get the timing down. Then she thinks,"Screw this." She summoned Cryo Bob right in front of the flames.

SONOURA - "Thanks Bob. You frozen piece of ..."

She came up on a locked gate. Well end of the line, but there were bandits on the other side. Sonoura shot a summoned spell through the bars. Damn! looks like Bobby can take on 5 bandits at once. Good to know. She turns around and continues through the passages very very slowly, scanning the ground like a soldier knifing for land mines. Two hrs, and 20 feet later, she calls up Bob to scout ahead for triggers. One by one the rest of the bandits fall. We made it to the main guy. He tried to start a convo, but it was that time of month and the Busty Breton was in no mood for chatty-chatty. More like, poundy-poundy from a giant Ice Cube. As Bob starts playing "Wkack-A-Mole" with the boss, Sonoura is being chased by another thug. He hits her with a big ass hammer.

SONOURA - "You don't get do you? I'm having A MOMENT OVER HERE!"

She slaps him with a shot of fear and he turns tail and runs. When the spell wore off...well, lets just say, Cryo Bob needed a new play thingy. When it was over, I had no update flash on the screen. Hmmm, we raided the wrong the Bandit hideout. After looking around, this place looks fun. Lets go. I tried to talk her out of it but she is so hard to deal with on weeks like this. Ok we'll test the waters.

The traps were all easy to spot. Some were obvious, like the flames at the start. The trick was how to get by them. I wont go into detail, but rest assure, there are ways around them or to turn them off. I spent 45 min looking for a way to turn one off. I had all but given up and found it by accident. It was something that was not obvious and would have never thought of it. It was like in the movies, where the idiot leans on something and a bookcase opens up.

We march on. Rounding a corner, this little mechanical thing starts coming at us. Bob works on him, as Sonoura backs up slowly. Then...BAM!!! WTF was that!!? 30% health gone. Sonoura turns around, and is face to face with a Sphere. There is so much noise going on, she never herd him come up behind her. She starts calling for Bob! The Sphere has her pinned in a corner, with no where to go. Her HPs are dropping fast. Bob spawns behind the Sphere, and starts pounding on him, but the Sphere is focused on her. Sonoura starts slamming pots like no tomorrow. She can't move! This thing is a beast! Bob is doing little damage. I am about to have a heart attack. I jump out of my chair and start screaming at the TV. We have only three potions left. One of which is magicka. Finally, she is able to get around him, but that's not much help. Spheres are fast, BTW. I guess he hit her with two crit shots in a row. Because her health dropped from 100 down to about 10. Here goes the last two pots. It's all on Restoration now and that little 10 HP per sec is NOT going to do it. She Gets out of the winding passage and sprints across the room. In a last ditch effort, she turns around and drops a fresh Bob in front of the speedy Sphere. Bob is like a road block, but the damn sphere runs around him and stays on, the sixy little ass, of Sonoura.

Every time she drops a new Bob. It expands the gap of the chase. Sonoura heads back into the hallway and drops a Bob at the door. That done it. Even then it took two Bobs to bring the thing down, after all that previous pounding. I told Sonoura that maybe we need to save the rest of this one for later. Wrong!

SONOURA - "I wonder what's around that corner." and "Oh look! What's that!"

ME - "Ok...just a peek. But the first sign of trouble and we head back. We are not supposed to be here!"

SONOURA - "Sure. What ever you say."

Three hrs later, we come to a puzzle. A choice of 4 switches had to be made. Wrong choice could mean instant death. There are usually always a clue, somewhere about these puzzles. I spent the next hr, going over every inch of this room...nothing. I needed some buffing pots and spells. I could have easily attempted trial and error, but that is not the DID way.

I turned around a started back. Sonoura wanted to look one more time. Sooo, we turned around. I'll be damned. There it was. It was very subtle, and I kind of had my doubts, but it had to be the one. If it is, then good job on the Devs part. That would be sneaky-sneaky tricky-tricky. I couldn't help myself. I had to try. 50 hrs and 22 levels, comes down to the press of one button. I took a deep breath...My hands were shacking so bad. I could barely hold on to the controller.

Sonoura reaches down and...

To be continued...
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Tracey Duncan
 
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Post » Tue May 15, 2012 10:17 am

My official Dead is Dead character has been decided upon.

Kartys
Dark Elf
Pure Mage
Master

Kartys hasn't been in Skyrim long, but so far his dealings with the local nords have been less than favorable. He had traveled by boat to the cold north and ended up in Winterhelm. The Jarl there has it out for any creature that isn't a Nord. Kartys eventually grew tired of his treatment there and was on his way out of Skyrim (he had hired a renowned horse thief to procure him a mount) but they ended up in the hands of the Imperials with none other than that hateful Nord Jarl. Certain events transpired and he won his freedom. Now he is looking to learn of these dragons to hopefully harness their power.

Kartys isn't evil - just power hungry. He just feels that if he had more power he could work in the best interest of everyone. This way of thinking may cause him to eventually walk darker roads like the DB quests but he is only doing it to aquire whatever power he can get and use it...."nicely".
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Chenae Butler
 
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Post » Tue May 15, 2012 11:16 am

May Kartys live long and prosper :foodndrink:


I'll start my pure mage tonight. I hope he lasts more than two days. :rolleyes:
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Jennie Skeletons
 
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Post » Tue May 15, 2012 7:49 am

Name: Drakven
Race: Male Orc
Level - 9
Well I had been doing pretty well until level 9 and was traveling in the water and got trapped under the ice. Seemed like a fair death. Tried to swim under it and couldn't find an opening for air.

This death is ironic.. considering that there is a Metallica (Snaketallica) song called "trapped under ice"... ok, well maybe I'm making a stretch but I'm a dork like that.
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Maria Garcia
 
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Post » Tue May 15, 2012 7:33 am

May Kartys live long and prosper :foodndrink:


I'll start my pure mage tonight. I hope he lasts more than two days. :rolleyes:

Kartys didn't prosper in his start few hour life. He ventured to the land of the forsworn and on order of the local Jarl went to take care of a group held up in the mountains. Now he is nothing more than a pile of bones at the entrance to the cave (he fell off a cliff trying to sneak up and fury an enemy).

Darn -

What I think I am going to do is make a Master Save that is right after the tutorial (right at the cave exit and have my characters start from there) The intro is just too long to be replaying so much hehe.
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NeverStopThe
 
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Post » Tue May 15, 2012 12:22 am

Name: Grovaal White-Wolff

Race: Nord

Age: 32.

Level: 9

Class: Warrior

Grovaal could slay the mightiest of Dragons. But Giants don't care how many dragons he's killed.
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Jah Allen
 
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Post » Mon May 14, 2012 8:58 pm

Great story so far Senior Cinco! I can't wait to read the next installment....
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Enny Labinjo
 
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