» Tue Nov 20, 2012 5:28 pm
Werewolves overall seem to be fine now, minus a few tweaks. These tweaks would largely be necessary to help make them different from another lycanthrope many of us have wanted to come across since we first heard about them: Werebears. One of these tweaks would be to include both werebears and werewolves, in pre-transformed states on the roads, and in transformed states in the wilds. I know we have wild werewolves already, but there’s one problem: They can’t infect you. I really think that has to be changed so that you can become a werewolf without having to join the Companions.
For starters, let’s look at what all lycanthropes should have in common:
Forced lunar transformations twice a month (Companion’s werewolves would be exempt, as would those wearing the Ring of Hircine). Transformations would last from 8 PM to 530 AM, and you would be notified about it several hours before the transformation sets in, giving you plenty of time to get out of town before you change. Additionally, Lycanthropes would still be able to change at will once a day, or an unlimited number of times with the Ring of Hircine.
Night Eye ability in both human and beastform
+10 Unarmed Damage when in human form (+20 for Werebears)
Ability to toggle between various howls/roars and Night Eye
+5% H/M/S regen rate in human form
20 points extra damage in both human and beast form when struck by silver weapons.
H/M/S don’t regenerate when silver items equipped
No rested bonuses while having the beastblood
To make werebears feel different than their werewolf counterparts, I propose the following:
Base their damage on Two-Handed Skill.
Base their armor on Heavy Armor (AR rating of 350 at 100 skill level)
Give them 300 extra Health and Stamina upon transforming.
Their sprinting speed should be a little faster than a horse, but gobble stamina. Conversely, their power attacks would use little stamina.
Their normal walking speed should be a tad slower than human form.
Werewolves on the other hand:
Base their damage on One-Handed Skill
Base their armor on Light Armor (AR rating of 175 at 100 skill level)
Gain only 100 extra Health and Stamina upon transforming
Very fast sprint speed and slow rate of stamina depletion while sprinting
Power attacks use more stamina than werebears.
Faster walking speed than human form.
Give them the ability to Sneak.
Werebears would have Roars, similar to werewolves’ Howls. These are the ideas for Roars I currently have:
Fear Roar (Stronger than werewolves’ similar Howl)
Disarm Roar (Disarms nearby opponents)
Adrenaline Roar (Roar that causes werebears H/S regen rate to skyrocket for 60 seconds similar to Histskin and Adrenaline Rush. Longer cooldown than other Roars)
i agree 100 % on this