PS3 Release for Dawnguard - Thread #27

Post » Sun Nov 18, 2012 7:56 am

If it still isn't out before black friday I'll just purchase Skyrim + all DLC's for 50%-75% off.

Hell, we could all throw down some money and GS it.

People in PC betas who are data mining should probably try extracting the contents PS3 update pkgs and decrypting their contents before giving people false hope due to a line here or there mentioning the PS3 platform. Just saying.

That's what they should do, but considering how some gamers are malevolent to others, it could have been a trolling attempt to bring false hope. I wouldn't put it past some people in this world, especially those that have enjoyed the suffering endured by the Sony base by their unequal treatment from Bethesda.
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Gemma Flanagan
 
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Post » Sun Nov 18, 2012 6:45 am

People in PC betas who are data mining should probably try extracting the contents PS3 update pkgs and decrypting their contents before giving people false hope due to a line here or there mentioning the PS3 platform. Just saying.

For all we know, the patches we have been getting are just recycled copies of the ones they used for other games. Just change a few words here and there and "presto!" New patch. Hell, they do it with the engine, why not the patches?
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Luis Longoria
 
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Post » Sun Nov 18, 2012 12:39 pm

I have reason to believe that we will have an announcement of one sort or another by the end of the day tomorrow.
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John Moore
 
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Post » Sun Nov 18, 2012 2:43 pm

That's what they should do, but considering how some gamers are malevolent to others, it could have been a trolling attempt to bring false hope. I wouldn't put it past some people in this world, especially those that have enjoyed the suffering endured by the Sony base by their unequal treatment from Bethesda.
Patches are pretty much the same on each platform. Having a nose around in the new files generally reveals new stuff. It's how we knew
Spoiler
crossbows and snow elves
were coming to Dawnguard. By looking at the interface files and translate texts (which contain all platform specific stuff), we've found the latest DLC name (Dragonborn), new location types and icons (Solsthiem for example), new mount information, and also new translate text for the PS3 addons that didn't exist in patch 1.7.

I can confirm they're there.
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Lauren Dale
 
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Post » Sun Nov 18, 2012 4:33 am

http://www.examiner.com/article/next-skyrim-dlc-details-unearthed-from-1-8-patch-ps3-version-possibly-fixed
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Marine x
 
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Post » Sun Nov 18, 2012 3:57 pm

Guys even if this code was in past patches, which I pretty sure it was not... this part.

disabled: false});

Would have I believe had to been changed from "disabled: true". because that would mean that you couldn't see the menu it would have just been hidden in the code.


StartMenu.DLC_INDEX

This makes it appear to be related to the start menu and an index for DLC.


"$DOWNLOADABLE CONTENT" + (iPlatform == 3 ? "_PS3" : "")

This identifies which platform this code is for.

So again they must be planning the bring some type of DLC to the PS3, otherwise they would have either never enabled the DLC index in this patch or done it at the same time as they did Xbox and PC in patch 1.6 I believe. The fact that they went out of there way to do it now when they are having issue with the PS3, makes it seem like they are sure they can solve such issues.

Of course someone could have made a mistake, and this could vary well be taken out before the final official patch released. But right now, it does appear the you guys have better odds for DLC than you did a few days ago.
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rebecca moody
 
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Post » Sun Nov 18, 2012 5:58 am

If, IF, the PS3 gets some DLC, I for one hope that they don't even dream of charging us full price for it. I would take it as a slap in the face. Along the same lines, if they say it has a lower price, but it turns out the "lower price" is only $2 less than normal, I would take that as a slap as well. I'm speaking of at least 50% off.
Right now, as far as the PS3 console and it's fans go, Bethesda has some serious kissing up and apologizing to do. Especially if they want to have any sales for their next game.
If the gamers of other consoles cry about a price differential, we can always just point to the crap we have put up with since Oblivion. We can also point to all of the DLC that they have for Oblivion that PS3 users only heard about in stories. I don't think 360 or PC players realize that the PS3 users were teased in the game with the DLC we never received. Doors in the Mage's tower that did not, and would never open. Roads that looked important, but just ended at a big open space. NPCs speaking of things that we never were able to see. I feel PS3 players have more than paid our dues.
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Chad Holloway
 
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Post » Sun Nov 18, 2012 4:39 pm

If, IF, the PS3 gets some DLC, I for one hope that they don't even dream of charging us full price for it. I would take it as a slap in the face. Along the same lines, if they say it has a lower price, but it turns out the "lower price" is only $2 less than normal, I would take that as a slap as well. I'm speaking of at least 50% off.
Right now, as far as the PS3 console and it's fans go, Bethesda has some serious kissing up and apologizing to do. Especially if they want to have any sales for their next game.
If the gamers of other consoles cry about a price differential, we can always just point to the crap we have put up with since Oblivion. We can also point to all of the DLC that they have for Oblivion that PS3 users only heard about in stories. I don't think 360 or PC players realize that the PS3 users were teased in the game with the DLC we never received. Doors in the Mage's tower that did not, and would never open. Roads that looked important, but just ended at a big open space. NPCs speaking of things that we never were able to see. I feel PS3 players have more than paid our dues.

If they offered DG, HF and DB for $25, I'll buy.
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Brian LeHury
 
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Post » Sun Nov 18, 2012 8:53 am

Guys even if this code was in past patches, which I pretty sure it was not... this part.

disabled: false});

Would have I believe had to been changed from "disabled: true". because that would mean that you couldn't see the menu it would have just been hidden in the code.


StartMenu.DLC_INDEX

This makes it appear to be related to the start menu and an index for DLC.


"$DOWNLOADABLE CONTENT" + (iPlatform == 3 ? "_PS3" : "")

This identifies which platform this code is for.

So again they must be planning the bring some type of DLC to the PS3, otherwise they would have either never enabled the DLC index this patch or done it at the same time as they did Xbox and PC in patch 1.6 I believe. The fact that they went out of there way to do it now when they are having issue with the PS3, makes it seem like they are sure they can solve such issues.

Ofcouse someone could have made a mistake, and this could vary well be taken out before the final official patch released. But right now, it does appear the you guys have better odds for DLC than you did a few days ago.
^^^ This The coding is very specific. Looks like we are getting the Downloadable Content on the menu based on that code. Whether or not we have DLC right away...we don't know. But all signs are pointing to progress toward the ultimate goal...DLC FOR PS3!! :)
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Alyesha Neufeld
 
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Post » Sun Nov 18, 2012 7:38 pm

The hell i dont care if another update will come i want the Vampire Lord i have been waiting for it.. literally i dont give a [censored] if they will release a new update
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Kortknee Bell
 
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Post » Sun Nov 18, 2012 6:04 am

The hell i dont care if another update will come i want the Vampire Lord i have been waiting for it.. literally i dont give a [censored] if they will release a new update
^^ this! I really want to use vampiric grip on people.....teleport in a form of bats.....and just cause chaos!!! :)
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Jessica Raven
 
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Post » Sun Nov 18, 2012 7:52 pm

People need to realize that the PS3 was skipped-over in regards to 1.6 (360/PC) and thus their '1.06' patch is actually 1.6 + 1.7 and it is newer than the other platforms' 1.7 patches.
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stacy hamilton
 
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Post » Sun Nov 18, 2012 2:30 pm

People need to realize that the PS3 was skipped-over in regards to 1.6 (360/PC) and thus their '1.06' patch is actually 1.6 + 1.7 and it is newer than the other platforms' 1.7 patches.

It not really newer, they just combined them... pretty much still the same patches across all platforms.
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Isaac Saetern
 
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Post » Sun Nov 18, 2012 4:10 pm

It not really newer, they just combined them... pretty much still the same patches across all platforms.

If they are pretty much still the same then someone should extract and decrypt the 1.06 PS3 update pkg and prove it.

The extraction bit is easy, the decryption bit is not but both are needed to fully verify that these new lines aren't already sitting there disabled which is easily what could happen as the 1.8 PC beta makes its way over to being 1.07 on PS3.
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SUck MYdIck
 
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Post » Sun Nov 18, 2012 8:53 am

If, IF, the PS3 gets some DLC, I for one hope that they don't even dream of charging us full price for it. I would take it as a slap in the face. Along the same lines, if they say it has a lower price, but it turns out the "lower price" is only $2 less than normal, I would take that as a slap as well. I'm speaking of at least 50% off.
Right now, as far as the PS3 console and it's fans go, Bethesda has some serious kissing up and apologizing to do. Especially if they want to have any sales for their next game.
If the gamers of other consoles cry about a price differential, we can always just point to the crap we have put up with since Oblivion. We can also point to all of the DLC that they have for Oblivion that PS3 users only heard about in stories. I don't think 360 or PC players realize that the PS3 users were teased in the game with the DLC we never received. Doors in the Mage's tower that did not, and would never open. Roads that looked important, but just ended at a big open space. NPCs speaking of things that we never were able to see. I feel PS3 players have more than paid our dues.

Won't happen. Bethesda has never given a discount on their late DLC, so there's no reason they will now. They've spent far too long on the DLC to sell it at a discount, either it will be sold at full price or it won't be released at all.
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Arrogant SId
 
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Post » Sun Nov 18, 2012 5:40 pm

I can tell you one thing, I'm new to the community (just registered today) but I've spent awhile reading this thread. It seems like everyone is pointing the spear at bethesda, and if so, why? I oh so fondly remember playing Fallout 3 GOTY addition, and late game lag was horrible, DLC's were almost completely broken junk heaps, and did I mention the lag? To those who played and dealt with the same thing you can see what I mean. I'm as angry as everyone else but we aren't getting any where needling them to get the DLC out. If they do great if not, we can make a thread to mourn those PS3 players who decide that they had enough. But I'm hoping that as long as they say they are working on it then its not gonna be like a Fallout 3 (censored) fest of lag.
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Anna S
 
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Post » Sun Nov 18, 2012 4:18 pm

I can tell you one thing, I'm new to the community (just registered today) but I've spent awhile reading this thread. It seems like everyone is pointing the spear at bethesda, and if so, why? I oh so fondly remember playing Fallout 3 GOTY addition, and late game lag was horrible, DLC's were almost completely broken junk heaps, and did I mention the lag? To those who played and dealt with the same thing you can see what I mean. I'm as angry as everyone else but we aren't getting any where needling them to get the DLC out. If they do great if not, we can make a thread to mourn those PS3 players who decide that they had enough. But I'm hoping that as long as they say they are working on it then its not gonna be like a Fallout 3 (censored) fest of lag.

Now is the perfect time to be vocal about our anger. Bethesda's Skyrim screw-ups have finally made it to the main-stream. People know how the PS3 users have been treated by Bethesda, and Sony has finally stepped in. If we stay vocal about this, we can insure that Bethesda either starts supporting the PS3 the same as the 360 and PC or they just stop releasing crappy games.

I would be perfectly ok with either option. I'd rather not get a pile of crap game then have to wade chest deep through bugs to ATTEMPT to enjoy a game.
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Scared humanity
 
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Post » Sun Nov 18, 2012 10:24 am

If they are pretty much still the same then someone should extract and decrypt the 1.06 PS3 update pkg and prove it.

The extraction bit is easy, the decryption bit is not but both are needed to fully verify that these new lines aren't already sitting there disabled which is easily what could happen as the 1.8 PC beta makes its way over to being 1.07 on PS3.

As I said up top if it was there before I'm pretty sure it would have said "disabled: true" because that means it's disabled, the fact that it is now "disabled: false" points to the DLC index now being enabled in the 1.8 patch.

Furthermore, some people have compared patch 1.7 on the PC to patch 1.8, and if this code was there is should be in patch 1.7 on the PC otherwise why would it now be showing up in patch 1.8 that is only on PC and not PS3, meaning this code should not be on the PS3 yet either... otherwise why would it be included in a PC patch.

Again it could be a mistake and taken out before official release of the patch, but it does give you much better odds for DLC.
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Rachel Hall
 
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Post » Sun Nov 18, 2012 5:56 pm

Haven't checked this thread in a while.. been working on my own agenda and avoiding anything Bethesda-based. Decided to pop-in and see the state of things. To my suprise.. it hasn't changed! Still the same post from Gstaff from August 30 and a cascade of what-ifs and what-nots.. I don't even know why I'm here now.. I suppose I was bored for a brief moment and decided to check on a whim. I'll go back to playing Dishonored.. NOT!! I won't buy another Bethesda sponsored game until they sort out this mess. I really wanted DG very much. I did. Now I don't want any DLC (EDIT: or game!!) they try to shuffle to the PS3 until they can admit they messed up big time.

Peace and love my friends, peace and love :wallbash:
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Alexandra Ryan
 
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Post » Sun Nov 18, 2012 9:09 am

Patches are pretty much the same on each platform. Having a nose around in the new files generally reveals new stuff. It's how we knew
Spoiler
crossbows and snow elves
were coming to Dawnguard. By looking at the interface files and translate texts (which contain all platform specific stuff), we've found the latest DLC name (Dragonborn), new location types and icons (Solsthiem for example), new mount information, and also new translate text for the PS3 addons that didn't exist in patch 1.7.

I can confirm they're there.

Patches are made one way, but they can be altered to fit another system. The patch that brought the PC and XBox versions all the stuff that was related to DLC is the SAME patch that the PS3 received but the code for that was either not there or disabled when the PS3 received it. They can do it again here too.

Again, I'll believe it when I see it.

If, IF, the PS3 gets some DLC, I for one hope that they don't even dream of charging us full price for it. I would take it as a slap in the face.

You should only take it as a slap in the face IF the price has dropped on the other platforms. As far as I know, the price on XBL is 1600 MS Points (=$20.00) so it hasn't changed yet. Steam did have a sale recently where they sold DG and HF together for $20 or something like that.




Just saying, I'm sticking to my guns. It needs to be out, both of them, by 10 Nov, 2012. It's already pushing the boundaries of acceptable right now, anything more would be unacceptable.
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Hayley O'Gara
 
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Post » Sun Nov 18, 2012 3:59 pm

What I'm saying is that 1.7 on PC/360 is not the same as 1.06 on PS3 so to claim as much is folly without proof when that line could easily already exist in 1.06 on PS3 but simply be disabled.

The kicker is that you'd need FW 4.00+ keys to truly find that out.
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D LOpez
 
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Post » Sun Nov 18, 2012 7:30 pm

What I'm saying is that 1.7 on PC/360 is not the same as 1.06 on PS3 so to claim as much is folly without proof when that line could easily already exist in 1.06 on PS3 but simply be disabled.

The kicker is that you'd need FW 4.00+ keys to truly find that out.

Yes it is because Beth has told you that 1.6 on PS3, is 1.6 & 1.7 combined. They told you this when they released it. Again there is no reason to include anything about the PS3 in a PC beta patch IF this was already in an early PS3 patch. They would only include that code in 1.8 if they planned to change or add new code specifically for the PS3. And because we can read this code we can determine what it is.

This is not hard to understand.

EDIT:

I do get what your saying, you think they added this in the 1.6 patch for PS3 and just took that patch and worked on it releasing it as 1.8 beta on the PC. But even so, this code is specific and way it reads is the DLC index has been enabled. You do not currently have a DLC index on the start menu with 1.6 on PS3 do you?
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Je suis
 
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Post » Sun Nov 18, 2012 2:37 pm

So a beta patch has PS3 code in it and yet nobody is testing it on PS3, this should give us hope? For all of Odin's infinite wisdom, WHY?!?

They can easily change this code before it goes out.

Just really tired of the ever-optimist that tries to convince people that the problems have a small chance to be over when a hint of a possible but not totally or even nearly confirmed solution that might not exist later is sort of found in a code for a beta that isn't even being tested on the system that it possibly might be meant for.
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LuCY sCoTT
 
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Post » Sun Nov 18, 2012 1:27 pm

They can easily change this code before it goes out.

Nobody has said they couldn't, but they had do it for a reason... and the most logical reason is they either have solved or think they can solve the PS3 issues. They don't just add stuff for the sake of adding stuff.

Just really tired of the ever-optimist that tries to convince people that the problems have a small chance to be over when a hint of a possible but not totally or even nearly confirmed solution that might not exist later is sort of found in a code for a beta that isn't even being tested on the system that it possibly might be meant for.

Nobody is trying to convince anyone, this code was found and people presented it to the PS3 players so the can make there own opinion. You obviously don't know anything about code, and I'm no expert but I have done some coding before but this is pretty clear as to what is means. You can take that however you want. I'm just saying it makes the odds more likely that DLC will come to the PS3 because there really no other reason that Beth would include that code.

Not that it will come.
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Mario Alcantar
 
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Post » Sun Nov 18, 2012 7:28 am

So a beta patch has PS3 code in it and yet nobody is testing it on PS3, this should give us hope? For all of Odin's infinite wisdom, WHY?!?

You'd need a dev/debug unit to test 1.8 PC on PS3 but you'd still be missing the encrypted bits so basically it wouldn't be the full 1.8 anyways.

And yes the menu entry for DLC could very well be in 1.06 on PS3 but simply disabled entirely so as to not even be displayed but greyed-out. That's what I'm getting at as the timeline for patches on PC and 360 are similar but not so at all for the last few patches in regards to PS3. 1.06 PS3 is post-1.7 PC/360 so a line or two found in 1.8 beta on PC could very well already exist in the stitched together 1.06 on PS3.
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Nichola Haynes
 
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