Well, here's my tumblr in which I put up my thoughts:
http://jeroic9.tumblr.com/
And here's my response when I was said to be "harsh":
"I don't think it's harsh. Remember FF14? **** no you don't it was up for a month and went down. I don't even pay for xbox live gold for halo or ME3 multiplayer because I shouldn't have to pay an additional fee to use a basic function of the game, and that's what I think here. So unless it's free-to-play with microtransactions, and I'l bet it isn't, the game is already by definition cheating people and not worth it."
My thoughts are, if it's pay montly, then yes it does automatically svck in relation to its monetary cost. If it has a non-monthly payment model, then it might not.
So... let me get this straight here. You expect to pay the one-time "fee" of purchasing the original game - as in the 1.0 set - and then receive years of patches, updates, and mini-expansions for free, on a game that'll require several servers and employees to maintain, that will have to run 24/7/365, and that will require a great deal of resources beyond the original release date?
You are living under a rock, friend. You don't understand the economics of maintain a proper MMO. Skyrim will - at most - receive patches and updates for up to two years simply to fix flaws and prepare for future DLC/expansion sets that will cost you an additional $10-$30 each. Yet you expect ESO to have that one fee of $60 that'll last you years beyond the scope of new content?
Let's look at two other major MMOs for comparison: World of Warcraft and EVE Online, each paid subscription games. WoW supports millions of players, constantly updates with new patches to support these players, must maintain hundreds of servers and employees, and still have a workforce to build new content - which STILL costs additional money - over the course of a decade. There is no remotely possible way that Blizzard could maintain the quality of this game (subjective opinions aside, here) with that first $60 purchase - there would be no profits to maintain. The same goes for EVE Online - and they have less people to satisfy by far, and they don't make you pay for expansions, they just happen.
But a dude's gotta eat, bro.
Further, Xbox Gold requires a fee to maintain the downloading speed and support systems that it has as a whole - for all of your content. So while it is more expensive that I'd personally like, and I don't play that frequently, it's still feasible to have.
All in all, you're not aware of the necessities of online gameplay. You're still thinking in the mentality of your narrow, single player experience. You've got to think big, friend. Think big - and then BIGGER.
Criticisms aside, I'm still cautious about my hopes for this game. I pray that the lore will be respected. That said, this has been a game I've wanted ever since I first played Elder Scrolls III, so I cannot deny my utter excitement. So I'll wait and see. If I don't like it, I don't have to pay for it, and I'll stick to my pew pew space ship in EVE.