The other thing you need to account for, is that Heavies excel in a group, either as the main gunner, or providing suppressing fire. They also tend to be the guy tat everyone is trying to keep alive. - they are not a "loner" build. Whereas Lights, can operate very effectively by themselves. I mention this, because much of the Light vs Heavy discussion, seems to be centered around 1v1, when in reality, this isn't likely to happen. A Light may be able to best a Heavy, or find a vantage point from him, but what about his friends, who aren't necessarily Heavy.
I also think heavies excelling in groups, contributes to Heavies being seen as overpowered. It's not the Heavy himself, but rather the situations you usually encounter them.
An excellent point as usual. In one large group it seems that the heavies could streamroller through any opposition. Lights however can have multiple groups and shift around easier allowing for more groups. You can have multiply groups of heavies but unless they are close they won't be able to easily support each other.
What you said at first straight away points out how the Light is just better in a 1 on 1, since Lights operate alone very well, and that is "in their element". Heavies rely on support, like you said they are not a loner build. Who says the Heavy will even see the Light in the 1v1. Although it is indeed true that this is unlikely.
Moving on from 1v1s, where you point is that Heavies excel in groups. The thing with Light's is that they are not limited to just one vantage point. The main real point of Lights is to pick off people one by one, not charging in or camping in one position. They are very good at hit and run attacks. Plus, Lights excel in groups aswell, with people who might not be lights. Remember my previous points on distractions, Lights work best with distractions, and with the engineer, the Light could pull the Heavy into the Turret's line of fire. Now the turret might not kill the heavy, but while the turret is, the Light moves back around jumping from buildings and kills the heavy from a different spot while it is focused on the turret.
Agreed lights act best in a wolf pack manner.
This isn't a black and white argument - ENVIRONMENT is a key factor in this, especially assuming they're at equal skill level. If you're in a cramped corridor, and a heavy faces off with a light, the heavy wins hands down. In a place with many vantage points and cover, plus a high-ground advantage, the light would stand a fair chance of winning, or at least whittling away at the heavy's health a fair bit. But class also plays a part - a light soldier that specialises in grenades vs. a heavy medic that specialises in reviving teammates, the light has it made - the heavy simply isn't sufficiently equipped for that kind of combat.
There are far too many variables to feed into the situation to come out with a proper answer. I voted heavy regardless, however.
Envoirment yes important but since the Light is the most able to utilize it in an effective manner. Variables is indeed the name of the game and this game has a truly stagger amount.
This debate is nothing more that favorism and speculation until the game comes out then we can settle it like men.
there will probably not be a huge gap in the speeds of a heavy or a light. heavies run a little slower than you would run in other games. they wont make the lights godly fast
If the lights are comparable to the Scout and Heavies are comparable to well the heavy.
Heavies have more
HP
GUNS
ABILITIES
Lights get
SPEED
Expanded movement options
They need to be a big enough gap to make either worth doing. Not to mention the Medium is somewhere in between.
Its like the difference between a weightlifter and a runner.
that's exactly what i'm saying, and if it happens, the heavies will be seen as freaks of brink, and will only be played by people who are up for a TOUGH challenge, or like to play a big tough guy
Now that is just favorism speaking. In a team based game the people who work together are freaks, yea right. Forgive me for all heavy fans but it will likely be easier to play a heavy since you are just more stronger. Someone likened this to MAG where everyone wanted to be light at first but wanted to be ridiciously tough so now they just play heavy.
<_< can you grasp how many situations there are possible?
it's just a standard discussion board where you are likely to find every weakness of a bodytype dragged kicking and screaming into the light.
and where you can see the advantages/disadvantages weighed up against eachother
and ofcourse where you can find wich people are knuckleheads thinking a light is some kind of Neo(matrix) that can dodge bullets :banghead:
Yes yes I can and its staggering.
This debate is nothing more that favorism and speculation until the game comes out then we can settle it like men.
I very well know the weakness of the light and accept it along with the benefits. Stop throwing all the light people into the idiot, anger, commando knife, neo wannabe etc etc ad naseam that you keep doing.