i think it was the previous kinect thread where the poster listed the actual stats of kinect sales. it's insanely high. all the freakin non-gamers and wii lovers and grandparents, etc. must buy that stuff up.
the evolution of video games has become full-tilt mainstream now. the casuals must be taken into account.
i think this is a bit short sighted - more money in the gaming industry, and more 'responsible advlts' looking into it is probably a good thing. instead of a blip on the gaming news radar, a broken AAA release like 11-11-11 was would become actual news. companies might have to become more responsible.
... that makes me sad.
Today's kids wont experience quake or half life or morrowind or Fable (the original!) or Diablo or spyro... the list goes on.
Today's kids will grow up slapping their self in the face trying to pop a virtual balloon in front of them. Either that or watching cartoons that make you feel like your brain is leaking out your ears. Or (shudder) Jersey shore.
Edit, yea I know none of those are kid games (except spyro) but you all gotta admit, you played em'.
you act as if gaming is the only avenue for kids to explore fantasy. i have a ten year old, he is into UC series and GT, Dirt3 and ratchet and clank. He doesn't need mortal combat either though. He also plays baseball and reads actual BOOKS.
There are still lots of great games for kids. You can't say the Lego star wars games arent good.
Narp, voice support is perfectly feasible on every platform and that is all the Kinect support they are including will be.
I think the Kinect API takes a LOT less work to implement voice recognition than PC or PS3, where they would probably need some 3rd party library and glue that into the game. On Xbox the Kinect API provides a lot of stuff the other two just don't. It is a much larger effort to do VR on pc or PS3.
So what are PS3 users getting besides late DLC?
nerd rage?